Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Issue: Auto Detect settings completely wrong. #26

Closed
strife98 opened this issue Mar 6, 2019 · 3 comments
Closed

Issue: Auto Detect settings completely wrong. #26

strife98 opened this issue Mar 6, 2019 · 3 comments

Comments

@strife98
Copy link

strife98 commented Mar 6, 2019

Not sure why this is happening, but on a fresh install of 7th Heaven, using the auto detect settings puts the absolute wrong path for FF7 Exe, Textures Path, and Library Path.

My Exe Path: C:\Games\Final Fantasy VII\FF7.exe
Auto Detect Path: C:\Games\Final\ Fantasy\ VII\FF7.exe

Movies Path is correct.

My Textures Path: C:\Games\Final Fantasy VII\mods\Textures
Auto Detect Path: C:\Games\Final \Fantasy \VII\mods\Textures\

My Library Path: C:\Games\Final Fantasy VII\mods\7H
Auto Detect Path: C:\Games\Final\ Fantasy\ VII\mods\7H\

I then redid the Game Converter on the main installation area of FF7 from steam, and the Auto Detect put them in generally the same area except for in the steam folder.

It looks like 7th doesn't like folder names with spaces and adds \ to each one, it also adds an extra \ to the beginning and end of the main folders for some reason. This seems to be only an issue for 1.56 as it works perfectly fine in 1.55

@TurBoss
Copy link
Owner

TurBoss commented Mar 6, 2019

I'm trying to fix that issue was discussed on #20
so isn't really fixed :(

I'll take a look

thanks!

@strife98
Copy link
Author

strife98 commented Mar 6, 2019

Ah, I didn't know that's what that was. Sorry for opening another section about it.

@TurBoss
Copy link
Owner

TurBoss commented Mar 6, 2019

no problem you are welcome

TurBoss added a commit that referenced this issue Aug 13, 2019
TurBoss pushed a commit that referenced this issue Jul 25, 2021
* Revered the mod loader order after HEXT so it fixes the texture load order

Co-authored-by: Martin Barker <[email protected]>
TurBoss pushed a commit that referenced this issue Jul 25, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants