[REQUEST] UPBGE 0.2 - Lamp Specularity Toggle API #1410
rpaladin
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Ideas/Features for UPBGE 0.2.5+
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If there are interested developers, it can be a nice first patch to do taking example on what has already been done for other options. |
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As BlenderGames3D mentioned in Discord, we have yet to have a lamp function for toggling lamp specularity.
Since we already have the function KX_LightObject.useShadow, it would be nice to have a KX_LightObject.useSpecular API function too.
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