From e70a1be930b634ada9f97a79f1efb2599598bfc6 Mon Sep 17 00:00:00 2001 From: Hiroki Omae Date: Mon, 6 Apr 2020 11:28:24 +0900 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index e54a52eb..2ddbce66 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ AssetGraph is a tool that aims to reduce the workload of all the effort needed to build workflows around asset importing, building Asset Bundles and building Player Apps. By using the tool, you can build workflow to create, modify, and change asset settings graphically, and even automate it. It will free designers and artists from repetitive tasks during game development. -#Getting Started +## Getting Started - User Manual: [English(1.5)](https://docs.google.com/document/d/1L4OEowzz2lRMf-o5lTCkqbbdzXffcquH1tlbv9P-oHo/) | [Japanese(1.5)](https://docs.google.com/document/d/1PwDNJcdzIzwlIoaUjL5kiJkyFYg4doIZ8i3q8MA7_sU/) - [Quick Q&A](https://github.com/Unity-Technologies/AssetGraph/wiki/Q&A) - [ChangeLog](https://github.com/Unity-Technologies/AssetGraph/blob/1.6/release/CHANGELOG.md) for the latest version info.