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when i use universal render pipeline i need to update materials and shaders. In the EditorXR case i cant. Is it possible to update the materials and shaders to use URP? Thanks
The text was updated successfully, but these errors were encountered:
when i use universal render pipeline i need to update materials and shaders. In the EditorXR case i cant. Is it possible to update the materials and shaders to use URP? Thanks
The text was updated successfully, but these errors were encountered: