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I got this 2 error while launching server from the editor, any idea what may go wrong?
I'm able to run editor as a client and connect to a standalone headless server build however.
First error:
ArgumentException: During destruction and constructor of a system you are not allowed to get or create more systems.
Unity.Entities.World.CheckGetOrCreateManager () (at Library/PackageCache/[email protected]/Unity.Entities/Injection/World.cs:189)
Unity.Entities.World.GetOrCreateManager[T] () (at Library/PackageCache/[email protected]/Unity.Entities/Injection/World.cs:218)
Unity.Entities.GameObjectEntity.Initialize () (at Library/PackageCache/[email protected]/Unity.Entities.Hybrid/Components/GameObjectEntity.cs:119)
Unity.Entities.GameObjectEntity.OnEnable () (at Library/PackageCache/[email protected]/Unity.Entities.Hybrid/Components/GameObjectEntity.cs:126)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
GameWorld:SpawnInternal(GameObject, Vector3, Quaternion, Entity&) (at Assets/Scripts/Game/Entity/GameWorld.cs:179)
GameWorld:Spawn(GameObject, Vector3, Quaternion) (at Assets/Scripts/Game/Entity/GameWorld.cs:154)
GameWorld:Spawn(GameObject) (at Assets/Scripts/Game/Entity/GameWorld.cs:148)
GameModeSystemServer:.ctor(GameWorld, ChatSystemServer, BundledResourceManager) (at Assets/Scripts/Game/Systems/GameMode/GameModeSystemServer.cs:67)
System.Activator:CreateInstance(Type, Object[])
Unity.Entities.World:CreateManagerInternal(Type, Object[]) (at Library/PackageCache/[email protected]/Unity.Entities/Injection/World.cs:115)
Unity.Entities.World:CreateManager(Object[]) (at Library/PackageCache/[email protected]/Unity.Entities/Injection/World.cs:213)
ServerGameWorld:.ctor(GameWorld, NetworkServer, Dictionary`2, ChatSystemServer, BundledResourceManager) (at Assets/Scripts/Game/Main/ServerGameLoop.cs:41)
ServerGameLoop:EnterActiveState() (at Assets/Scripts/Game/Main/ServerGameLoop.cs:560)
StateMachine`1:SwitchTo(ServerState) (at Assets/Scripts/Utils/StateMachine.cs:47)
ServerGameLoop:UpdateLoadingState() (at Assets/Scripts/Game/Main/ServerGameLoop.cs:541)
StateMachine`1:Update() (at Assets/Scripts/Utils/StateMachine.cs:26)
ServerGameLoop:Update() (at Assets/Scripts/Game/Main/ServerGameLoop.cs:416)
Game:Update() (at Assets/Scripts/Game/Main/Game.cs:611)
The text was updated successfully, but these errors were encountered:
314pies
changed the title
Unable to launch server from editor.
Got this 2 error while attempting to launch server from editor.
May 9, 2020
314pies
changed the title
Got this 2 error while attempting to launch server from editor.
Got this 2 error while attempting to launch server from editor
May 9, 2020
I got this 2 error while launching server from the editor, any idea what may go wrong?
I'm able to run editor as a client and connect to a standalone headless server build however.
First error:
Second Error:
The text was updated successfully, but these errors were encountered: