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Out of Order Snapshot Detection But Still Processing It? #117

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AnthonyB28 opened this issue May 20, 2020 · 0 comments
Open

Out of Order Snapshot Detection But Still Processing It? #117

AnthonyB28 opened this issue May 20, 2020 · 0 comments

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@AnthonyB28
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GameDebug.Log(string.Format("NetworkClient. Dropping out of order snaphot. Server time:{0} snapshot time:{1}", serverTime, snapshotInfo.serverTime));

NetworkClient is detecting out of order Snapshots based on server tick stamps, and it says as much "dropping out of order snapshot". But it doesn't actually drop the snapshot, it still consumes and applies it.

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