diff --git a/README.md b/README.md index e5c4aa3a87..e50bd43c38 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ May be used for reference purposes only. For terms of use, see https://unity3d.com/legal/licenses/Unity_Reference_Only_License -The repository includes third-party code subject to [third-party +The repository includes third-party code subjected to [third-party notices](third-party-notices.txt). The terms of use do not permit you to modify or redistribute the C# @@ -15,7 +15,7 @@ source code (C# and C++), contact Unity sales for a commercial source code license: https://store.unity.com/contact?type=source-code We do not take pull requests at this time (sorry). But if you find -something that looks like a bug, we'd appreciate it if you'd file it +something that looks like a bug, we would appreciate it if you would file it using the Unity Bug Reporter. For more information, see our blog post: https://blogs.unity3d.com/2018/03/26/releasing-the-unity-c-source-code/ @@ -28,4 +28,4 @@ The C# solution is in Projects/CSharp/UnityReferenceSource.sln The folder and file layout of the reference source matches the Unity source tree layout; it can and will change between -different Unity versions. \ No newline at end of file +different Unity versions.