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Toon Outline not working in Unity 2019.3.11f1 #21

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normusF7 opened this issue Apr 30, 2020 · 3 comments
Open

Toon Outline not working in Unity 2019.3.11f1 #21

normusF7 opened this issue Apr 30, 2020 · 3 comments

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@normusF7
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normusF7 commented Apr 30, 2020

Toon oulines in demo scene are not showing up.
obraz

EDIT: It does work when I opened whole project in Unity though. When I just copied files to existing project it didn't work.

@normusF7 normusF7 changed the title Toon Outline not working in unity 2019.3.11f1 Toon Outline not working in Unity 2019.3.11f1 Apr 30, 2020
@code-matt
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code-matt commented May 15, 2020

I would like to know this as well, exported the ToonOutlinePostprocessCompleted folder as well as root level Scripts folder as a package. After import:

  • add OutlineDemo as renderer in graphics settings
  • add AutoLoadPipelineAsset to my cameras and drag in OutlineDemo and change camera settings to match demo
  • change the LayerMask on OutlineHullEffect to Everything for a test

See no outlines :( this is 2019.3.13f1 in a fresh URP project
I tried comparing it to the demo scene but can see no difference now

@HigherPixel
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I had the same problem but when I did this, it seemed to fix the issue, open project settings and

  • add OutlineDemo as renderer in graphics settings
  • add OutlineDemo as renderer in quality settings

You have to change both the quality and graphic setting to make sure they use the pipeline that is wanted for uses otherwise the scene won't change.

I hope this works for you
ItWorks

@laurentopia
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in outlinehulleffect set the layer to everything
image

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