Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

3D Skybox in VR #26

Closed
mutp opened this issue Jun 8, 2020 · 2 comments
Closed

3D Skybox in VR #26

mutp opened this issue Jun 8, 2020 · 2 comments

Comments

@mutp
Copy link

mutp commented Jun 8, 2020

Hi,

I'm facing issues getting the 3D Skybox to work in VR. After I add the TrackedPoseDriver script to the player cam, the planets get clipped during rotation.

@mutp mutp closed this as completed Jun 14, 2020
@andybak
Copy link

andybak commented Jun 14, 2020

Curious why you closed this. Did you solve it?

Other people might come across this issue if they hit a similar problem and there's nothing more frustrating than finding an issue closed without an explanation.

@mutp
Copy link
Author

mutp commented Jun 15, 2020

Sorry, yes. I did end up solving it. The biggest issue was the fact that I couldn't change the Renderer option on my Overlay camera in my project. I opened another issue for that - #27

So, I just ended up using this project itself, and all I needed to do was add the "Tracked Pose Driver" script on all the cameras in my scene.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants