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DoorLocked Prefab TurnableKey/TurnableKeyTransform/TurnableKey/DoorKey missing collider for TurnableKey XRKnob Collider #130
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TheOnlyChosenOne
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Sep 13, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited
TheOnlyChosenOne
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Sep 13, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited
also changed Door.cs to enable locked state on start. |
TheOnlyChosenOne
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Sep 13, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited added bool start locked added check for start locked fixed door collider position
TheOnlyChosenOne
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to TheOnlyChosenOne/XR-Interaction-Toolkit-Examples
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Sep 13, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited added bool start locked added check for start locked fixed door collider position
TheOnlyChosenOne
added a commit
to TheOnlyChosenOne/XR-Interaction-Toolkit-Examples
that referenced
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Sep 14, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited added bool start locked added check for start locked fixed door collider position + key excludes pushables added line to match keyhole to rotation of the key.
TheOnlyChosenOne
added a commit
to TheOnlyChosenOne/XR-Interaction-Toolkit-Examples
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Sep 14, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited added bool start locked added check for start locked fixed door collider position + key excludes pushables added line to match keyhole to rotation of the key.
TheOnlyChosenOne
added a commit
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Sep 14, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited added bool start locked added check for start locked fixed door collider position + key excludes pushables added line to match keyhole to rotation of the key.
TheOnlyChosenOne
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Sep 15, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited added bool start locked added locked = start locked fixed door collider position + key excludes pushables added line to match keyhole to rotation of the key.
TheOnlyChosenOne
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Sep 19, 2024
Issue Unity-Technologies#130 Added collider to DoorKey placeholder Removed set_Value from TurnableKey InteractableEvent Select Exited and also from InteractableEvent Select Exited on DoorHandle Interactable Added XRKnob.Value 1 to DoorHandle Interactable InteractableEvent Select Exited added bool start locked added locked = start locked fixed door collider position + key excludes pushables added line to match keyhole to rotation of the key.
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Also the InteractableEvent Select Exited on DoorHandle Interactable is using set_value instead of XRKnob.Value 1
and TurnableKey InteractableEvent Select Exited should remove XRKnob set_value entirely and not update to XRKnob.Value
check my fork for the fixes implemented
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