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Using XRDirectInteractor and XRGrabInteractable simultaniously - either walking or turning #96

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rhiskey opened this issue Dec 13, 2022 · 0 comments

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@rhiskey
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rhiskey commented Dec 13, 2022

How to make it so that when XRDirecInteractor grabs XRGrabInteractable so XROrigin can continue to walk via left controller's thumbstick and rotate via right controller's thumbstick. For example: if I take interactable with my left hand I can’t walk, if I take it with my right hand I can’t rotate. It seems like a stick starts to interact with this Interactable object via anchor (rotate ore move away.)

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