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Enemies? #4

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thekesslereffect opened this issue Sep 14, 2022 · 2 comments
Open

Enemies? #4

thekesslereffect opened this issue Sep 14, 2022 · 2 comments

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@thekesslereffect
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Hey! I was just wondering when you would be releasing the Enemies demo to the public to see how you did stuff. I remember something about Q3 being the tentative date of release, but just wanted to check. Thanks!

@pauldrummond
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pauldrummond commented Oct 13, 2022

Is there a sample or demo that shows how to use the new additions from the Enemies project? I've tried adding the SkinTensionRenderer component to my mesh, along with a Material using the new Digital Human Skin shader, but I get the following error:

Vertex or Fragment Shader "Shader Graphs/DigitalHuman Skin" requires a ComputeBuffer at index 3 to be bound, but none provided. Skipping draw calls to avoid crashing.

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@pauldrummond @thekesslereffect and others