From 85318a7d7258eb8ab3ea0c4e1a92d31b7b196fef Mon Sep 17 00:00:00 2001 From: Fernando Cortez Date: Thu, 16 Jan 2025 16:09:41 -0500 Subject: [PATCH] changelog addition --- CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 86c99dc4c..650fdb36e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -35,6 +35,7 @@ Additional documentation and release notes are available at [Multiplayer Documen * Changed the way characters are oriented when using skills. * Added the GetTotalDamage API to the IDamageable interface. This number is your maximum health minus your current health. * Changed the way MeleeAction selects a target when there are multiple targets to collide with. The target with the highest GetTotalDamage value (mentioned above) will be selected. +* Fixed a visual issue where a selected party member's party HUD slot would be displayed as selected (green) when the same or new party member joins the session in-game (#899) ## [2.5.0] - 2024-04-18