diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index a4df4be6d5..ecfcaaec67 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -19,6 +19,8 @@ Additional documentation and release notes are available at [Multiplayer Documen - Fixed some errors that could occur if a connection is lost and the loss is detected when attempting to write to the socket. (#2495) ## Changed + +- Updated `UnityTransport` dependency on `com.unity.transport` to 1.3.4. (#2533) - Improved performance of NetworkBehaviour initialization by replacing reflection when initializing NetworkVariables with compile-time code generation, which should help reduce hitching during additive scene loads. (#2522) diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index bb6f56e1e6..86df480a6d 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -6,6 +6,6 @@ "unity": "2020.3", "dependencies": { "com.unity.nuget.mono-cecil": "1.10.1", - "com.unity.transport": "1.3.3" + "com.unity.transport": "1.3.4" } } diff --git a/testproject/Packages/packages-lock.json b/testproject/Packages/packages-lock.json index 0dea668b2a..5c50733307 100644 --- a/testproject/Packages/packages-lock.json +++ b/testproject/Packages/packages-lock.json @@ -89,7 +89,7 @@ "source": "local", "dependencies": { "com.unity.nuget.mono-cecil": "1.10.1", - "com.unity.transport": "1.3.3" + "com.unity.transport": "1.3.4" } }, "com.unity.nuget.mono-cecil": { @@ -219,7 +219,7 @@ "url": "https://packages.unity.com" }, "com.unity.transport": { - "version": "1.3.3", + "version": "1.3.4", "depth": 1, "source": "registry", "dependencies": {