diff --git a/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs b/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs
index 03076e657e..b0aab2b753 100644
--- a/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs
+++ b/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs
@@ -903,6 +903,20 @@ private void HostServerInitialize()
ConnectionManager.InvokeOnClientConnectedCallback(LocalClientId);
}
+ ///
+ /// Get the transportId from the associated clientId.
+ ///
+ /// The ClientId to get the TransportId from
+ ///
+ public ulong GetTransportIdFromClientId(ulong clientId) => ConnectionManager.ClientIdToTransportId(clientId);
+
+ ///
+ /// Get the clientId from the associated transportId.
+ ///
+ /// The TransportId to get the ClientId from
+ ///
+ public ulong GetClientIdFromTransportId(ulong transportId) => ConnectionManager.TransportIdToClientId(transportId);
+
///
/// Disconnects the remote client.
///