diff --git a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl index 69ad762ad..f495e8cf8 100644 --- a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl +++ b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl @@ -459,7 +459,7 @@ half fogFactor = ComputeFogFactor(positionCS.z); OUTPUT_LIGHTMAP_UV(v.lightmapUV, unity_LightmapST, o.lightmapUV); -#if UNITY_VERSION >= 202312 +#if UNITY_VERSION >= 202317 OUTPUT_SH4(positionWS, o.normalDir.xyz, GetWorldSpaceNormalizeViewDir(positionWS), o.vertexSH); #elif UNITY_VERSION >= 202310 OUTPUT_SH(positionWS, o.normalDir.xyz, GetWorldSpaceNormalizeViewDir(positionWS), o.vertexSH);