From 64a97cb52eff965b008755a5345709d0ef93598c Mon Sep 17 00:00:00 2001 From: H3idi-X Date: Wed, 23 Aug 2023 05:08:11 +0900 Subject: [PATCH] Fixed: incorrect version check when applying OUTPUT_SH4() in UniversalToonBody.hlsl. (#328) --- .../Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl index 69ad762ad..f495e8cf8 100644 --- a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl +++ b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBody.hlsl @@ -459,7 +459,7 @@ half fogFactor = ComputeFogFactor(positionCS.z); OUTPUT_LIGHTMAP_UV(v.lightmapUV, unity_LightmapST, o.lightmapUV); -#if UNITY_VERSION >= 202312 +#if UNITY_VERSION >= 202317 OUTPUT_SH4(positionWS, o.normalDir.xyz, GetWorldSpaceNormalizeViewDir(positionWS), o.vertexSH); #elif UNITY_VERSION >= 202310 OUTPUT_SH(positionWS, o.normalDir.xyz, GetWorldSpaceNormalizeViewDir(positionWS), o.vertexSH);