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This repository has been archived by the owner on Nov 14, 2024. It is now read-only.

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Revert "Refactor bone connection handling in skeleton change function"
Package V-Sekai SDK #18: Commit 0206eaf pushed by fire
April 7, 2024 08:30 3m 30s main
April 7, 2024 08:30 3m 30s
Refactor bone connection handling in skeleton change function
Package V-Sekai SDK #17: Commit 6a7c1b1 pushed by fire
April 7, 2024 08:29 2m 55s main
April 7, 2024 08:29 2m 55s
Update gizmos and connection handling in ManyBoneIK3D. Improve bone t…
Package V-Sekai SDK #16: Commit 4fcfcd1 pushed by fire
April 7, 2024 07:38 3m 53s main
April 7, 2024 07:38 3m 53s
Update gizmos in _process_modification(), remove switch statement.
Package V-Sekai SDK #15: Commit f106cd5 pushed by fire
April 7, 2024 07:15 2m 46s main
April 7, 2024 07:15 2m 46s
Refactor skeleton change handling and bone list updates. Add notifica…
Package V-Sekai SDK #14: Commit 32144a8 pushed by fire
April 7, 2024 06:56 2m 49s main
April 7, 2024 06:56 2m 49s
Revert "Restore SkeletonModifier3D."
Package V-Sekai SDK #13: Commit 68f4f66 pushed by fire
April 7, 2024 06:54 2m 52s main
April 7, 2024 06:54 2m 52s
Restore SkeletonModifier3D.
Package V-Sekai SDK #12: Commit 9549df8 pushed by fire
April 7, 2024 04:48 2m 52s main
April 7, 2024 04:48 2m 52s
Update effector tip headings calculation and scale factor adjustment.
Package V-Sekai SDK #11: Commit 3a1b2e1 pushed by fire
April 7, 2024 04:48 2m 43s main
April 7, 2024 04:48 2m 43s
Update effector tip headings scaling based on distance.
Package V-Sekai SDK #10: Commit 3d80c86 pushed by fire
April 7, 2024 04:44 2m 47s main
April 7, 2024 04:44 2m 47s
Remove target_static handling, update effector target node logic.
Package V-Sekai SDK #9: Commit 3eaf823 pushed by fire
April 7, 2024 04:30 2m 57s main
April 7, 2024 04:30 2m 57s
Add target_static property to effector templates and update methods a…
Package V-Sekai SDK #8: Commit 5563f14 pushed by fire
April 7, 2024 04:10 2m 58s main
April 7, 2024 04:10 2m 58s
git subrepo push VSK_godot
Package V-Sekai SDK #7: Commit 2c9a351 pushed by fire
April 7, 2024 03:29 7m 47s main
April 7, 2024 03:29 7m 47s
Update effector tip headings calculation with scaled distance. Use mi…
Package V-Sekai SDK #6: Commit 2a7d803 pushed by fire
April 7, 2024 03:21 8m 18s main
April 7, 2024 03:21 8m 18s
Refactor clamp_to_cos_angle to clamp_to_cos_half_angle
Package V-Sekai SDK #5: Commit 50c5961 pushed by fire
April 7, 2024 02:10 5m 52s main
April 7, 2024 02:10 5m 52s
Update stabilize_passes initialization to 0
Package V-Sekai SDK #4: Commit 3dce807 pushed by fire
April 7, 2024 01:51 12m 50s main
April 7, 2024 01:51 12m 50s
Fix quaternion angle clamping method for IK bone segments
Package V-Sekai SDK #3: Commit c8b499b pushed by fire
April 7, 2024 01:31 15m 57s main
April 7, 2024 01:31 15m 57s
Update launch.json program path for macOS editor. Details: Changed pr…
Package V-Sekai SDK #2: Commit e544f92 pushed by fire
April 7, 2024 00:16 7m 9s main
April 7, 2024 00:16 7m 9s
Add workflow for packaging Docker groups with zip files.
Package V-Sekai SDK #1: Commit 38196e2 pushed by fire
April 7, 2024 00:13 5m 44s main
April 7, 2024 00:13 5m 44s
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