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Hi, I'm learning Godot, and would like to take inspiration from what you did.
Unfortunately, it looks like Godot 3 requires a .project file in the directory to even recognise it as a godot project.
I've had to code something similar as a school project a few years ago (a roll-the-ball game). My team and I decided upon Unity because we didn't know any other game engine at the time. I'd like to see how you implemented this with Godot.
The text was updated successfully, but these errors were encountered:
This is a very old project which was created with Godot 1.1-2.0, so you would have to open it with an old Godot version (it runs in 2.1 too, but there are some bugs when running it with that version). Porting it to Godot 3 would be a fair amount of work, which I can't do right now.
Hi, I'm learning Godot, and would like to take inspiration from what you did.
Unfortunately, it looks like Godot 3 requires a
.project
file in the directory to even recognise it as a godot project.I've had to code something similar as a school project a few years ago (a roll-the-ball game). My team and I decided upon Unity because we didn't know any other game engine at the time. I'd like to see how you implemented this with Godot.
The text was updated successfully, but these errors were encountered: