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object.go
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object.go
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// Copyright © 2017 The vt-go authors. All Rights Reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package vt
import (
"bytes"
"encoding/json"
"fmt"
"time"
gojsonq "github.com/thedevsaddam/gojsonq/v2"
)
// objectData is the structure that have the data returned by the API for an
// object.
type objectData struct {
ID string `json:"id,omitempty"`
Type string `json:"type,omitempty"`
Attributes map[string]interface{} `json:"attributes,omitempty"`
ContextAttributes map[string]interface{} `json:"context_attributes,omitempty"`
Relationships map[string]*relationshipData `json:"relationships,omitempty"`
Links *Links `json:"links,omitempty"`
}
// Object represents a VirusTotal API object.
type Object struct {
// Contains the object's data as returned by the API.
data objectData
// Object used for retrieving attributes using jsonq.
jsonq *gojsonq.JSONQ
// Contains a list the attributes that have been modified via a call to
// any of the SetXX methods.
modifiedAttributes []string
// Contains a map with additional data fields added to the object.
modifiedData map[string]interface{}
}
// Links contains links related to an API object.
type Links struct {
Self string `json:"self,omitempty"`
Next string `json:"next,omitempty"`
}
// NewObject creates a new object.
func NewObject(objType string) *Object {
return &Object{data: objectData{
Type: objType,
Attributes: make(map[string]interface{})}}
}
// NewObjectWithID creates a new object with the specified ID.
func NewObjectWithID(objType, id string) *Object {
return &Object{data: objectData{
Type: objType,
ID: id,
Attributes: make(map[string]interface{})}}
}
// ID returns the object's identifier.
func (obj *Object) ID() string {
return obj.data.ID
}
// Type returns the object's type.
func (obj *Object) Type() string {
return obj.data.Type
}
// Attributes returns a list with the names of the object's attributes.
func (obj *Object) Attributes() []string {
result := make([]string, len(obj.data.Attributes))
i := 0
for attr := range obj.data.Attributes {
result[i] = attr
i++
}
return result
}
// ContextAttributes returns a list with the names of the object's context
// attributes. Context attributes are additional attributes that only make
// sense in a specific context. For example, when retrieving objects that
// are part of a relationship, the objects may have attributes that only make
// sense in the context of that relationship.
func (obj *Object) ContextAttributes() []string {
result := make([]string, len(obj.data.ContextAttributes))
i := 0
for attr := range obj.data.ContextAttributes {
result[i] = attr
i++
}
return result
}
// Relationships returns a list with the names of the object's relationships.
func (obj *Object) Relationships() []string {
result := make([]string, len(obj.data.Relationships))
i := 0
for rel := range obj.data.Relationships {
result[i] = rel
i++
}
return result
}
// Links returns the object's links.
func (obj *Object) Links() *Links {
return obj.data.Links
}
// MarshalJSON marshals a VirusTotal API object.
func (obj *Object) MarshalJSON() ([]byte, error) {
return json.Marshal(obj.data)
}
// UnmarshalJSON unmarshals a VirusTotal API object from data.
func (obj *Object) UnmarshalJSON(data []byte) error {
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.UseNumber()
od := objectData{}
if err := decoder.Decode(&od); err != nil {
return err
}
obj.data = od
for _, v := range obj.data.Relationships {
var o Object
// Try unmarshalling as an Object first, if it fails this is a
// one-to-many relationship, so we try unmarshalling as an array.
if err := json.Unmarshal(v.Data, &o); err == nil {
v.IsOneToOne = true
// If the value is null the Object will have an empty ID and Type.
if o.data.ID == "" && o.data.Type == "" {
v.Objects = nil
} else {
v.Objects = append(v.Objects, &o)
}
} else {
if err := json.Unmarshal(v.Data, &v.Objects); err != nil {
return err
}
}
}
return nil
}
func (obj *Object) getContextAttributeNumber(name string) (n json.Number, err error) {
if attrValue, attrExists := obj.data.ContextAttributes[name]; attrExists {
n, isNumber := attrValue.(json.Number)
if !isNumber {
err = fmt.Errorf("context attribute \"%s\" is not a number", name)
}
return n, err
}
return n, fmt.Errorf("context attribute \"%s\" does not exists", name)
}
// JSON decoder used by the JSONQ object for decoding API responses, the default
// decoder returns numeric attributes as float64, no matter if they come as
// integers from the API. This custom decoder returns numeric attributes as
// json.Number values.
type decoder struct{}
func (d *decoder) Decode(data []byte, v interface{}) error {
dec := json.NewDecoder(bytes.NewReader(data))
// Tell the decoder to use json.Number for numeric values, instead of
// returning float64 values.
dec.UseNumber()
return dec.Decode(v)
}
// getJsonQ returns a new JsonQ obj to used in the getter methods.
func (obj *Object) getJsonQ() (*gojsonq.JSONQ, error) {
if obj.jsonq == nil || len(obj.modifiedAttributes) > 0 {
if j, err := json.Marshal(obj.data.Attributes); err == nil {
obj.jsonq = gojsonq.New(gojsonq.WithDecoder(&decoder{})).FromString(string(j))
} else {
return nil, err
}
} else {
obj.jsonq.Reset()
}
return obj.jsonq, nil
}
// Get attribute by name. It might include dots to fetch nested attributes.
// Example: 'vhash'
// Example for nested objects: 'pe_info.imphash'
// Example for arrays: 'tags.[0]'
// You can find additional attr modifiers in gojsonq github repository
// https://github.com/thedevsaddam/gojsonq/wiki/Queries#findpath
// The actual type for the returned value depends on attribute's type. Numeric
// attributes will be of type json.Number, use GetInt64 or GetFloat64 if you
// want one the result as an integer or float number.
func (obj *Object) Get(attr string) (interface{}, error) {
v, err := obj.getJsonQ()
if err != nil {
return nil, err
}
results := v.Find(attr)
if err := v.Error(); err != nil {
return nil, err
}
return results, nil
}
// GetInt64 returns an attribute as an int64. It returns the attribute's
// value or an error if the attribute doesn't exist or is not a number.
func (obj *Object) GetInt64(attr string) (int64, error) {
n, err := obj.Get(attr)
if err != nil {
return 0, err
}
value, ok := n.(json.Number)
if !ok {
return 0, fmt.Errorf("attr %v is not a number", attr)
}
return value.Int64()
}
// MustGetInt64 is like GetInt64, but it panic in case of error.
func (obj *Object) MustGetInt64(attr string) int64 {
result, err := obj.GetInt64(attr)
if err != nil {
panic(err)
}
return result
}
// GetFloat64 returns an attribute as a float64. It returns the attribute's
// value or an error if the attribute doesn't exist or is not a number.
func (obj *Object) GetFloat64(attr string) (float64, error) {
n, err := obj.Get(attr)
if err != nil {
return 0, err
}
value, ok := n.(json.Number)
if !ok {
return 0, fmt.Errorf("attr %v is not a number", attr)
}
return value.Float64()
}
// MustGetFloat64 is like GetFloat64, but it panic in case of error.
func (obj *Object) MustGetFloat64(attr string) float64 {
result, err := obj.GetFloat64(attr)
if err != nil {
panic(err)
}
return result
}
// GetString returns an attribute as a string. It returns the attribute's
// value or an error if the attribute doesn't exist or is not a string.
func (obj *Object) GetString(attr string) (s string, err error) {
value, err := obj.Get(attr)
if err != nil {
return s, err
}
s, isString := value.(string)
if !isString {
err = fmt.Errorf("attribute \"%s\" is not a string", attr)
}
return s, err
}
// MustGetString is like GetString, but it panic in case of error.
func (obj *Object) MustGetString(attr string) string {
result, err := obj.GetString(attr)
if err != nil {
panic(err)
}
return result
}
// GetTime returns an attribute as a time. It returns the attribute's
// value or an error if the attribute doesn't exist or is not a time.
func (obj *Object) GetTime(attr string) (t time.Time, err error) {
n, err := obj.Get(attr)
if err != nil {
return time.Unix(0, 0), err
}
value, ok := n.(json.Number)
if !ok {
return time.Unix(0, 0), fmt.Errorf("attr %v is not a number", attr)
}
ts, err := value.Int64()
return time.Unix(ts, 0), err
}
// MustGetTime is like GetTime, but it panic in case of error.
func (obj *Object) MustGetTime(attr string) time.Time {
result, err := obj.GetTime(attr)
if err != nil {
panic(err)
}
return result
}
// GetBool returns an attribute as a boolean. It returns the attribute's
// value or an error if the attribute doesn't exist or is not a boolean.
func (obj *Object) GetBool(attr string) (b bool, err error) {
value, err := obj.Get(attr)
if err != nil {
return b, err
}
b, isBool := value.(bool)
if !isBool {
err = fmt.Errorf("attribute \"%s\" is not a bool", attr)
}
return b, err
}
// MustGetBool is like GetTime, but it panic in case of error.
func (obj *Object) MustGetBool(attr string) bool {
result, err := obj.GetBool(attr)
if err != nil {
panic(err)
}
return result
}
// GetStringSlice returns an attribute as a string slice. It returns the attribute's
// value or an error if the attribute doesn't exist or is not a string slice.
func (obj *Object) GetStringSlice(attr string) (s []string, err error) {
value, err := obj.Get(attr)
if err != nil {
return s, err
}
rawValues, isArrayInterface := value.([]interface{})
if !isArrayInterface {
return s, fmt.Errorf("attribute %q is not a string slice", attr)
}
for _, rawValue := range rawValues {
strValue, isString := interface{}(rawValue).(string)
if !isString {
return s, fmt.Errorf("attribute %q is not a string", attr)
}
s = append(s, strValue)
}
return s, err
}
// MustGetStringSlice is like GetStringSlice, but it panic in case of error.
func (obj *Object) MustGetStringSlice(attr string) []string {
result, err := obj.GetStringSlice(attr)
if err != nil {
panic(err)
}
return result
}
// GetContext gets a context attribute by name.
func (obj *Object) GetContext(attr string) (interface{}, error) {
if value, exists := obj.data.ContextAttributes[attr]; exists {
return value, nil
}
return nil, fmt.Errorf("context attribute \"%s\" does not exists", attr)
}
// GetContextInt64 returns a context attribute as an int64. It returns the
// attribute's value or an error if the attribute doesn't exist or is not a
// number.
func (obj *Object) GetContextInt64(attr string) (int64, error) {
n, err := obj.getContextAttributeNumber(attr)
if err == nil {
return n.Int64()
}
return 0, err
}
// GetContextFloat64 returns a context attribute as an float64. It returns the
// attribute's value or an error if the attribute doesn't exist or is not a
// number.
func (obj *Object) GetContextFloat64(attr string) (float64, error) {
n, err := obj.getContextAttributeNumber(attr)
if err == nil {
return n.Float64()
}
return 0, err
}
// GetContextString returns a context attribute as a string. It returns the
// attribute's value or an error if the attribute doesn't exist or is not a
// string.
func (obj *Object) GetContextString(attr string) (s string, err error) {
if attrValue, attrExists := obj.data.ContextAttributes[attr]; attrExists {
s, isString := attrValue.(string)
if !isString {
err = fmt.Errorf("context attribute \"%s\" is not a string", attr)
}
return s, err
}
return "", fmt.Errorf("context attribute \"%s\" does not exists", attr)
}
// GetContextBool returns a context attribute as a bool. It returns the
// attribute's value or an error if the attribute doesn't exist or is not a
// bool.
func (obj *Object) GetContextBool(attr string) (b bool, err error) {
if attrValue, attrExists := obj.data.ContextAttributes[attr]; attrExists {
b, isBool := attrValue.(bool)
if !isBool {
err = fmt.Errorf("context attribute \"%s\" is not a bool", attr)
}
return b, err
}
return false, fmt.Errorf("context attribute \"%s\" does not exists", attr)
}
// Set the value for an attribute.
func (obj *Object) Set(attr string, value interface{}) error {
obj.modifiedAttributes = append(obj.modifiedAttributes, attr)
obj.data.Attributes[attr] = value
return nil
}
// SetInt64 sets the value of an integer attribute.
func (obj *Object) SetInt64(attr string, value int64) error {
return obj.Set(attr, value)
}
// SetFloat64 sets the value of an integer attribute.
func (obj *Object) SetFloat64(attr string, value float64) error {
return obj.Set(attr, value)
}
// SetString sets the value of a string attribute.
func (obj *Object) SetString(attr, value string) error {
return obj.Set(attr, value)
}
// SetBool sets the value of a string attribute.
func (obj *Object) SetBool(attr string, value bool) error {
return obj.Set(attr, value)
}
// SetTime sets the value of a time attribute.
func (obj *Object) SetTime(attr string, value time.Time) error {
return obj.Set(attr, value.Unix())
}
// SetData sets the value of a data field.
func (obj *Object) SetData(key string, val interface{}) {
if obj.modifiedData == nil {
obj.modifiedData = map[string]interface{}{}
}
obj.modifiedData[key] = val
}
// GetRelationship returns a relationship by name. Only those relationships
// that you explicitly asked for in a call to GetObject can be obtained. You
// can ask by a relationship by including the "relationships" parameter in the
// URL used with GetObject.
//
// Example:
// f, _ := client.GetObject(vt.URL("files/%s?relationships=contacted_ips"))
// // OK as "contacted_ip" was requested.
// r, _ := f.GetRelationship("contacted_ips")
// // Not OK, "contacted_urls" won't be present
// r, _ := f.GetRelationship("contacted_urls")
//
func (obj *Object) GetRelationship(name string) (*Relationship, error) {
if r, exists := obj.data.Relationships[name]; exists {
return &Relationship{data: *r}, nil
}
return nil, fmt.Errorf("relationship \"%s\" doesn't exist", name)
}
// modifiedObject is a structure exactly like Object, but that implements the
// MarshalJSON interface differently. When a modifiedObject is marshalled as
// JSON only the attributes and data that have been modified are included.
// Context attributes, relationships and links are not included either.
type modifiedObject Object
func (obj modifiedObject) MarshalJSON() ([]byte, error) {
attributes := make(map[string]interface{})
for _, attr := range obj.modifiedAttributes {
attributes[attr] = obj.data.Attributes[attr]
}
od := map[string]interface{}{
"attributes": attributes,
}
if obj.data.Type != "" {
od["type"] = obj.data.Type
}
if obj.data.ID != "" {
od["id"] = obj.data.ID
}
if obj.modifiedData != nil {
for key, val := range obj.modifiedData {
od[key] = val
}
}
return json.Marshal(&od)
}