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Improvement: interpolated normals for triangles #224

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Walther opened this issue Dec 25, 2024 · 0 comments
Open

Improvement: interpolated normals for triangles #224

Walther opened this issue Dec 25, 2024 · 0 comments
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enhancement New feature or request

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@Walther
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Walther commented Dec 25, 2024

Currently, the Triangle primitive stores only one normal for the entire triangle. Many 3D object formats contain three normals per triangle, one per vertex. When available, use them, interpolating with barycentric coordinates. This should make surfaces appear smoother.

@Walther Walther added the enhancement New feature or request label Dec 25, 2024
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