From 4459ef07c7f4e2c9e8253fb928dbb03d12acaa19 Mon Sep 17 00:00:00 2001 From: past-due <30942300+past-due@users.noreply.github.com> Date: Sat, 15 Jul 2023 19:19:46 -0400 Subject: [PATCH] [OpenGL] Minor tweaks --- lib/ivis_opengl/gfx_api_gl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/ivis_opengl/gfx_api_gl.cpp b/lib/ivis_opengl/gfx_api_gl.cpp index dbcd235238b..d2b5a68c620 100644 --- a/lib/ivis_opengl/gfx_api_gl.cpp +++ b/lib/ivis_opengl/gfx_api_gl.cpp @@ -2499,7 +2499,7 @@ void gl_context::bind_textures(const std::vector& textur break; } } -// ASSERT(pTextureToBind && (pTextureToBind->isArray() == (desc.target == gfx_api::pixel_format_target::texture_2d_array)), "Found a mismatch!"); + ASSERT(pTextureToBind && (pTextureToBind->isArray() == (desc.target == gfx_api::pixel_format_target::texture_2d_array || desc.target == gfx_api::pixel_format_target::depth_map)), "Found a mismatch!"); const auto type = pTextureToBind->isArray() ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D; const auto unusedtype = pTextureToBind->isArray() ? GL_TEXTURE_2D : GL_TEXTURE_2D_ARRAY; glBindTexture(unusedtype, 0);