Skip to content

VTOLs land while attacking targets near a map boundary #4061

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
DARwins1 opened this issue Sep 8, 2024 · 0 comments
Open

VTOLs land while attacking targets near a map boundary #4061

DARwins1 opened this issue Sep 8, 2024 · 0 comments
Labels

Comments

@DARwins1
Copy link
Member

DARwins1 commented Sep 8, 2024

Describe the bug
When performing attack runs, VTOLs will occasionally stop moving and drop onto the ground, exposing themselves to ground attacks. This seems to occur most frequently when attacking enemies that are close to the edge of the map.

To Reproduce
Steps to reproduce the behavior:

  1. Grab some VTOLs (ideally ones that are capable of multiple attack runs)
  2. Order them to attack a target near the map's boundary
  3. Notice how some VTOLs will drop out of the sky during their attack runs (this seems to happen right at the edge of their run, right as they would normally turn around for another run)

Expected behavior
VTOLs should not land while attacking under any circumstances.

Screenshots or Videos
image

Additional context
I'm pretty sure is related to this code block in action.cpp.

@DARwins1 DARwins1 added the Bug label Sep 8, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant