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Do u abandonned this project? #317
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The project isn't abandoned. Theres been a status update or two posted on mewe, maybe check their group out? |
Wich is best method for install grid with robust?
El lun., 20 de abr. de 2020, 1:30 p. m., HanHeld <[email protected]>
escribió:
… The project isn't abandoned.
However, there's only a couple of devs and they have jobs that by
necessity must come first.
Theres been a status update or two posted on mewe, maybe check their group
out?
https://mewe.com/group/5cb284545da1780ba88ca30d
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@johnfelipe We dont use Robust as that's a OpenSim way of doing things. |
Then your method for grid and with good server in one land or Regina is
possible have 50 avatars?
El lun., 20 de abr. de 2020, 3:17 p. m., Fly Man <[email protected]>
escribió:
… @johnfelipe <https://github.com/johnfelipe> We dont use Robust as that's
a OpenSim way of doing things.
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Hi Johnfelipe, G |
John, To run in grid mode for WhiteCoreSim you need to run WhiteCore.Server.exe (WhiteCoreSim's equivalent to the robust services). The built-in configurator will guide you through configuring to run WhiteCoreSim in grid mode. You can get 100 max avatars in a full region. However, there are limitations to this (most of which are related to what the viewer is capable of handling in-world relating to rendering and what other avatars are wearing including scripts). These limitations are in all grid architectures (including OpenSimulator and its forks and derivatives). The MaxAgents flag relating to the region configuration file (Region.ini in OpenSim) can set the default maximum avatars in a region at the same time. This should also be achievable in WhiteCore.exe when creating a new region with command: create region or when updating a region's info with command: update region info |
That configuration is possible setup now and next run again sh file?
El jue., 30 de abr. de 2020, 3:28 p. m., Emperor Starfinder <
[email protected]> escribió:
… John,
To run in grid mode for WhiteCoreSim you need to run WhiteCore.Server.exe
(WhiteCoreSim's equivalent to the robust services). The built-in
configurator will guide you through configuring to run WhiteCoreSim in grid
mode.
You can get 100 max avatars in a full region. However, there are
limitations to this (most of which are related to what the viewer is
capable of handling in-world relating to rendering and what other avatars
are wearing including scripts). These limitations are in all grid
architectures (including OpenSimulator and its forks and derivatives). The
MaxAgents flag relating to the region configuration file (Region.ini in
OpenSim) can set the default maximum avatars in a region at the same time.
This should also be achievable in WhiteCore.exe when creating a new region
with command: create region or when updating a region's info with command:
update region info
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Hi JohnFelipe, Change MaxGroups=50 MaxAgentGroups = 100 sets the number of groups each avatar (agent) can belong to |
Then in here: /home/felipe/WhiteCore-Dev/WhiteCoreSim/Config/Grid/Login.ini add variable here:
is fine in last place? /home/felipe/WhiteCore-Dev/WhiteCoreSim/Config/Grid/GridInfoService.ini
before of comments lines |
Hi JohnFelipe, |
Not working, may be missing other line, enabled true?
Is not working with firestorm
El dom., 10 de may. de 2020, 6:31 p. m., Rowan Deppeler <
[email protected]> escribió:
… Hi JohnFelipe,
Yes, those additions in the files are fine.
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