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Do u abandonned this project? #317

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johnfelipe opened this issue Apr 20, 2020 · 11 comments
Open

Do u abandonned this project? #317

johnfelipe opened this issue Apr 20, 2020 · 11 comments
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@johnfelipe
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@HanHeld
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HanHeld commented Apr 20, 2020

The project isn't abandoned.
However, there's only a couple of devs and they have jobs that by necessity must come first.

Theres been a status update or two posted on mewe, maybe check their group out?
https://mewe.com/group/5cb284545da1780ba88ca30d

@johnfelipe
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johnfelipe commented Apr 20, 2020 via email

@fly-man-
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@johnfelipe We dont use Robust as that's a OpenSim way of doing things.

@fly-man- fly-man- added this to the 0.9.5 milestone Apr 20, 2020
@johnfelipe
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johnfelipe commented Apr 20, 2020 via email

@greythane
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Hi Johnfelipe,
I do not see any problems with this number of avatars. RevolutionSmythe and others ran tests on the Aurora code, on which WhiteCore is based, with many more than 50 avatars.
I would think that CPU and memory would be the limiting factors here.

G

@emperorstarfinder
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John,

To run in grid mode for WhiteCoreSim you need to run WhiteCore.Server.exe (WhiteCoreSim's equivalent to the robust services). The built-in configurator will guide you through configuring to run WhiteCoreSim in grid mode.

You can get 100 max avatars in a full region. However, there are limitations to this (most of which are related to what the viewer is capable of handling in-world relating to rendering and what other avatars are wearing including scripts). These limitations are in all grid architectures (including OpenSimulator and its forks and derivatives). The MaxAgents flag relating to the region configuration file (Region.ini in OpenSim) can set the default maximum avatars in a region at the same time. This should also be achievable in WhiteCore.exe when creating a new region with command: create region or when updating a region's info with command: update region info

@johnfelipe
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johnfelipe commented Apr 30, 2020 via email

@greythane
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Hi JohnFelipe,
You can change the MaxGroup setting and then restart, you do not need to reconfigure.

Change MaxGroups=50
For a standalone setup... /Config/Standalone/GridInfoService.ini
For a grid ... /Config/Grid/GridInfoService.ini

MaxAgentGroups = 100 sets the number of groups each avatar (agent) can belong to
This can be changed..
For standalone - /Config/Standalone/StandaloneCommon.ini
For Grid - /Config/Grid/Login.ini

@johnfelipe
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johnfelipe commented May 8, 2020

Then in here: /home/felipe/WhiteCore-Dev/WhiteCoreSim/Config/Grid/Login.ini add variable here:

[LoginService]
	WelcomeMessage = Bienvenido a GrowPro-HIspa3D, <USERNAME>!
	AllowRemoteSetLoginLevel = false
	UseTermsOfServiceOnFirstLogin = false
	FileNameOfTOS = ToS.txt
	AllowAnonymousLogin = true
	AllowDuplicateLogin = false
	DefaultAvatarArchiveForNewUser = 
	AllowFirstLifeInProfile = true
	AllowUsageOfExportPermissions = true
	DefaultHomeRegion = 
	DefaultHomeRegionPosition = 128, 128, 25
	SunTexture = blablalba
	MoonTexture = blablabla
	CloudTexture = blablbal
	forceUserToWearFolderName = 
	forceUserToWearFolderOwner = 
	UserNameSeed = 
	MaxAgentGroups = 100

is fine in last place?

/home/felipe/WhiteCore-Dev/WhiteCoreSim/Config/Grid/GridInfoService.ini

[GridInfoService]
	GridInfoInHandlerPort = 8002
	login = http://167.71.173.26:8002/
	gridname = GrowPro-HIspa3D
	gridnick = GrowPro-HIspa3D
	SendGridInfoToViewerOnLogin = true
	CurrencySymbol = "WC$"
	MaxGroups = 50
	;;COMMENTED BY DEFAULT GENERATED BY CONFIGURATOR = 
	;;welcome = http://ServersHostname/welcome
	;;economy = http://ServersHostname:8009/
	;;about = http://ServersHostname/about
	;;register = http://ServersHostname/register
	;;help = http://ServersHostname/help
	;;forgottenpassword = http://ServersHostname/password
	;;map = 
	;;webprofile = 
	;;search = 
	;;destination = 
	;;marketplace = 
	;;tutorial = 
	;;message = "this is a test message"
	;;snapshotconfig = 
	;;RealCurrencySymbol = "$"
	;;DirectoryFee = 0
	;;MaxGroups = 50

before of comments lines

@greythane
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Hi JohnFelipe,
Yes, those additions in the files are fine.

@johnfelipe
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johnfelipe commented May 10, 2020 via email

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