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Copy pathans.cpp
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138 lines (122 loc) · 3.9 KB
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#include<vector>
#include<iostream>
#include<queue>
class Solution {
public:
std::vector<int> GetTopScores(int m, std::vector<int>&scores) {
std::vector<int> topScores;
if (m <= 0 || scores.size() == 0) {
return topScores;
}
std::priority_queue<int, std::vector<int>, std::greater<int>> minHeap;
for (int i = 0; i < scores.size(); i++) {
if (minHeap.size() < m) {
minHeap.push(scores[i]);
}
else {
if (scores[i] > minHeap.top()) {
minHeap.pop();
minHeap.push(scores[i]);
}
}
}
while (!minHeap.empty()) {
topScores.push_back(minHeap.top());
minHeap.pop();
}
std::sort(topScores.begin(), topScores.end(), std::greater<int>());//结果数组从大到小重排序
return topScores;
}
float MaxEnergyField(std::vector<int>& heights) {
float l = 0.0, r = heights.size() - 1;
float ans = 0.0;
while (l < r) {
float area = (heights[l]+heights[r]) * (r - l) / 2.0;
ans = std::max(ans, area);
if (heights[l] <= heights[r]) {
++l;
}
else {
--r;
}
}
return ans;
}
int MaxTreasureValue(std::vector<int>& treasures) {
if (treasures.empty()) {
return 0;
}
int size = treasures.size();
if (size == 1) {
return treasures[0];
}
int first = treasures[0], second = std::max(treasures[0], treasures[1]);
for (int i = 2; i < size; i++) {
int temp = second;
second = std::max(first + treasures[i], second);
first = temp;
}
return second;
}
float FindMedianTalentIndex(std::vector<int>& fireAbility, std::vector<int>& iceAbility) {
int totalLength = fireAbility.size() + iceAbility.size();
if (totalLength % 2 == 1) {
return getKthElement(fireAbility, iceAbility, (totalLength + 1) / 2);
}
else {
return (getKthElement(fireAbility, iceAbility, totalLength / 2) + getKthElement(fireAbility, iceAbility, totalLength / 2 + 1)) / 2.0;
}
}
int getKthElement(const std::vector<int>& fireAbility, const std::vector<int>& iceAbility, int k) {
int m = fireAbility.size();
int n = iceAbility.size();
int index1 = 0, index2 = 0;
while (true) {
if (index1 == m) {
return iceAbility[index2 + k - 1];
}
if (index2 == n) {
return fireAbility[index1 + k - 1];
}
if (k == 1) {
return std::min(fireAbility[index1], iceAbility[index2]);
}
int newIndex1 = std::min(index1 + k / 2 - 1, m - 1);
int newIndex2 = std::min(index2 + k / 2 - 1, n - 1);
int pivot1 = fireAbility[newIndex1];
int pivot2 = iceAbility[newIndex2];
if (pivot1 <= pivot2) {
k -= newIndex1 - index1 + 1;
index1 = newIndex1 + 1;
}
else {
k -= newIndex2 - index2 + 1;
index2 = newIndex2 + 1;
}
}
}
};
int main() {
Solution s = Solution();
std::vector<int> scores1 = { 5, 8, 4, 3, 1, 6, 7, 2, 9 };
int m1 = 3;
std::vector<int> ans1 = { 9, 8, 7 };
std::cout << (s.GetTopScores(m1, scores1) == ans1 ? "1-1true" : "1-1false") << std::endl;
std::vector<int> scores2 = { 100, 50, 75, 80, 65 };
int m2 = 3;
std::vector<int> ans2 = { 100, 80, 75 };
std::cout << (s.GetTopScores(m2, scores2) == ans2 ? "1-2true" : "1-2false") << std::endl;
std::vector<int> heights = { 1, 8, 6, 2, 5, 4, 8, 3, 7 };
std::cout << (s.MaxEnergyField(heights) == 52.5 ? "2-1true" : "2-1false") << std::endl;
std::vector<int> treasures1 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
std::cout << (s.MaxTreasureValue(treasures1) == 25 ? "3-1true" : "3-2false") << std::endl;
std::vector<int> treasures2 = { 3, 1, 5, 2, 4 };
std::cout << (s.MaxTreasureValue(treasures2) == 12 ? "3-2true" : "3-2false") << std::endl;
std::vector<int> fireAbility1 = { 1, 3, 5, 7, 9 };
std::vector<int> iceAbility1 = { 2, 4, 6, 8, 10 };
std::cout << (s.FindMedianTalentIndex(fireAbility1, iceAbility1) == 5.5 ? "4-1true" : "4-1false") << std::endl;
std::vector<int> fireAbility2 = { 1,3,7,9,11 };
std::vector<int> iceAbility2 = { 2,4,8,10,12,14 };
std::cout << (s.FindMedianTalentIndex(fireAbility2, iceAbility2) == 8 ? "4-2true" : "4-2false") << std::endl;
return 0;
}