diff --git a/README.md b/README.md index 646ce149d..83e007bda 100644 --- a/README.md +++ b/README.md @@ -1,24 +1,40 @@ # CP77Tools -Modding tools for the cyberpunk 2077 game. -- requires NET5.0. +[![MIT license](https://img.shields.io/badge/License-MIT-blue.svg)](https://lbesson.mit-license.org/) +[![Discord](https://img.shields.io/discord/717692382849663036.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/Epkq79kd96) +[![CodeFactor](https://www.codefactor.io/repository/github/wolvenkit/cp77tools/badge)](https://www.codefactor.io/repository/github/wolvenkit/cp77tools) +![GitHub all releases](https://img.shields.io/github/downloads/rfuzzo/cp77tools/total) +[![GitHub release (latest by date including pre-releases)](https://img.shields.io/github/v/release/rfuzzo/cp77tools?include_prereleases)](https://github.com/WolvenKit/CP77Tools/releases/tag/nightly-build) + +Modding tools for the CDPR Cyberpunk 2077 video game. + +- requires NET5.0. (https://dotnet.microsoft.com/download/dotnet/5.0) **The cp77 tools require the oo2ext_7_win64.dll to work. Copy and paste the dll into the cp77Tools folder.** +It can be found here: +`Cyberpunk 2077\bin\x64\oo2ext_7_win64.dll` + + +------------- + If you are building from source, the dll needs to be in the same folder as the build .exe, e.g. C:\cpmod\CP77Tools\CP77Tools\bin\Debug\net5.0\oo2ext_7_win64.dll -It can be found here: -`Cyberpunk 2077\bin\x64\oo2ext_7_win64.dll` + CP77 Tools discord: https://discord.gg/Epkq79kd96 -CDPR modding community discord: https://discord.gg/USZwxxFrKa -## Latest Release + +## Latest Stable Release https://github.com/WolvenKit/CP77Tools/releases +## Latest Beta Release +https://github.com/WolvenKit/CP77Tools/releases/tag/nightly-build + + ## Usage: * displays the general help: list all commands `--help`