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DESIGN.md

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Content Design

This guide will cover internal guidelines for making items, and keeping them somewhat consistent.

Food

Food is categorized into a handful of categories, each with their own quirks.

Candy

General sweets go here. These restore a little bit of energy, and generally aren't very filling.

Out of Combat

These will restore a little bit of health and energy.

In Combat

These will generally give some buffs that are physical-related (energy, speed). They might also interact with energy- or speed- adjacent stats.

Fruit

Fruit-derived foods primarily go here. In general, they'll work a little like sweets - they'll work with your speed and energy, but they might also heal you or give you health-related buffs too.

Out of Combat

The "heavier" the item, the more it will affect you. Pies are solid: they'll give a chunk of health. Juice is very sweet, so it'll give a lot of energy. Smaller items like apples will give a little bit of energy, but for the most part they'll scale up depending on the density of the item.

In Combat

These will give stat buffs of all kinds. The sweeter the item, the more likely it is to give speed buffs. Mixes might give a little bit of everything.

Grain

Grains are very hearty: they last a long time in your system and are very energizing.

Out of Combat

These restore a lot of energy.

In Combat

These will tend to do energy-related things.

Meat

Meat does a little bit of everything. Depending on the preparation method, it might do more of one thing.

Out of Combat

Varies quite a bit, but will generally restore health and energy.

In Combat

Varies quite a bit, depending on the preparation style:

  • Cooked - brings out the flavor. Generally will just modify some stats.
  • Barbecued - adds a tangy burst. Generally will be energy-related.
  • Roast - adds a smoky flavor. Generally will be health-related.
  • Pan/Fried - adds a bit of oil and flavors. Generally will add an effect or two.
  • Baked - adds a bit of controlled cooking. Generally will add an effect and some stats.
  • Souped - put in a stew, soup, or other liquid base. Will generally restore some health.
  • Jerked - dried and preserved. Generally will add some abilities, stats, and effects.

Nuts

Nuts are quick bursts of protein. They're rather filling, but they don't last long.

Out of Combat

These will restore a bit of health and energy. Not a lot, but some.

In Combat

These will restore a bit of health and energy.

Vegetable

Vegetables are simple bursts of health in a convenient-sized package. They're not very filling, but they're very healthy.

Out of Combat

These will tend to restore a lot of health, and maybe a little energy.

In Combat

These will generally heal a bit, and maybe impart some buffs.