This repository has been archived by the owner on Apr 16, 2024. It is now read-only.
-
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathSettingsRedux.csproj
54 lines (54 loc) · 2.2 KB
/
SettingsRedux.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ProjectGuid>{0322B2EF-7452-479D-BAE2-FCAB75033337}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SettingsRedux</RootNamespace>
<AssemblyTitle>SettingsRedux</AssemblyTitle>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<TargetFramework>net472</TargetFramework>
<FileAlignment>512</FileAlignment>
<LangVersion>latest</LangVersion>
<Deterministic>true</Deterministic>
<CopyLocal>false</CopyLocal>
</PropertyGroup>
<PropertyGroup Condition="'$(ResonitePath)'==''">
<ResonitePath>$(MSBuildThisFileDirectory)Resonite/</ResonitePath>
<ResonitePath Condition="Exists('R:\SteamLibrary\steamapps\common\Resonite\')">R:\SteamLibrary\steamapps\common\Resonite\</ResonitePath>
</PropertyGroup>
<ItemGroup>
<Reference Include="ResoniteModLoader">
<HintPath>$(ResonitePath)Libraries\ResoniteModLoader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="HarmonyLib">
<HintPath>$(ResonitePath)rml_libs\0Harmony.dll</HintPath>
<HintPath Condition="Exists('$(ResonitePath)0Harmony.dll')">$(ResonitePath)0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="FrooxEngine">
<HintPath>$(ResonitePath)Resonite_Data\Managed\FrooxEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="FrooxEngine.Store">
<HintPath>$(ResonitePath)Resonite_Data\Managed\FrooxEngine.Store.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Elements.Core">
<HintPath>$(ResonitePath)Resonite_Data\Managed\Elements.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Elements.Assets">
<HintPath>$(ResonitePath)Resonite_Data\Managed\Elements.Assets.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Elements.Quantity">
<HintPath>$(ResonitePath)Resonite_Data\Managed\Elements.Quantity.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ProtoFlux.Core">
<HintPath>$(ResonitePath)Resonite_Data\Managed\ProtoFlux.Core.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>