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Error after clicking title screen #130
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Hello, |
Its from the game just before the server shutdown (around June 2022 I think). However I noticed that the directory structure from my game is rather different from the one you posted on the wiki, noticeably is the ar folder. |
The original game was downloading data on demand and deleting unused one to not take too much place on the phone. But you need a full dump now for it to works. This can either be done :
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Ok, I got the link. I'll update as soon as I finished with the data dump. |
Did a clean install of UMO 5.0 and use th dl game data. TODO Something wrong with my Unity setup? |
Yeah, but I don't think it's from the data. Can you link the full log which can be found here :
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Thx, I'll try to see if I understand what's wrong. In the mean time, you can try to delete the directory C:/Users/username/AppData/LocalLow/UtaMacross/UtaMacross/ . This is where are saved some local file and perhaps the first run with your phone data wrote something that the current version don't like. |
And to be sure, the data of the full dump is the one in "F:\UMO\Tools\Data/" (this is where the editor search in the log) , and you removed the previous one if it was in the same directory. |
Yup, I did a clean install with different directory for the data dump. Previous data dump from my phone is in D: while the new one is in F: |
Ok, I'll try to do test on fresh account to see if I have the problem cause for now I don't really why this is happening |
This are the newest editor log. |
Looks like the game don't find those files which should be in the data zip : |
Ok, seems like I got some error on the external hard-drive where the main data is stored (some files got corrupted including the one you mention above) which causing those errors. |
Any news ? I'll close the bug in 1 week considering it's fine now |
Got the data dump from my smartphone and decrypt it.
Run UMO and title screen appear, after clicking it got black screen, cursor and BGM music are still working.
error log:
TODO
UnityEngine.Debug:LogError(Object)
TodoLogger:LogError(Int32, String) (at Assets/Scripts/TodoLogger.cs:75)
<LGFPCADOCAA_ShowError>d__33:MoveNext() (at Assets/UMAssets/Scripts/IMMAOANGPNK.cs:337)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
MonoBehaviourExtensions:StartCoroutineWatched(MonoBehaviour, IEnumerator) (at Assets/Scripts/CoroutineWatcher.cs:13)
<MHEKMICKGDM_LoadFromStorage>d__32:MoveNext() (at Assets/UMAssets
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