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Error after clicking title screen #130

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Akhmadi14 opened this issue Sep 18, 2023 · 16 comments
Open

Error after clicking title screen #130

Akhmadi14 opened this issue Sep 18, 2023 · 16 comments

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@Akhmadi14
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Got the data dump from my smartphone and decrypt it.
Run UMO and title screen appear, after clicking it got black screen, cursor and BGM music are still working.

error log:
TODO
UnityEngine.Debug:LogError(Object)
TodoLogger:LogError(Int32, String) (at Assets/Scripts/TodoLogger.cs:75)
<LGFPCADOCAA_ShowError>d__33:MoveNext() (at Assets/UMAssets/Scripts/IMMAOANGPNK.cs:337)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
MonoBehaviourExtensions:StartCoroutineWatched(MonoBehaviour, IEnumerator) (at Assets/Scripts/CoroutineWatcher.cs:13)
<MHEKMICKGDM_LoadFromStorage>d__32:MoveNext() (at Assets/UMAssets

@Xele02
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Xele02 commented Sep 24, 2023

Hello,
From what I unterstand, yuo try to run the game on PC. Where did you get the data, when you say from your phone, is it from the old game ?

@Akhmadi14
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Its from the game just before the server shutdown (around June 2022 I think).
I copied the android and db folders from my smartphone to my PC just as the instruction says (took almost 1 full day to copy all the files).

However I noticed that the directory structure from my game is rather different from the one you posted on the wiki, noticeably is the ar folder.
Is there something wrong with my game data?
It works fine in my smartphone before the server shutdown.

@Xele02
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Xele02 commented Sep 25, 2023

The original game was downloading data on demand and deleting unused one to not take too much place on the phone. But you need a full dump now for it to works. This can either be done :

@Akhmadi14
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Ok, I got the link.
You can delete the link now.

I'll update as soon as I finished with the data dump.

@Akhmadi14
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Did a clean install of UMO 5.0 and use th dl game data.
Still stuck on blackscreen after title.
These are the error logs:

TODO
UnityEngine.Debug:LogError(Object)
TodoLogger:LogError(Int32, String) (at Assets/Scripts/TodoLogger.cs:76)
JHHBAFKMBDL:GKMAHMLNMEK(IMCBBOAFION, String) (at Assets/UMAssets/Scripts/JHHBAFKMBDL.cs:239)
<MHEKMICKGDM_LoadFromStorage>d__33:MoveNext() (at Assets/UMAssets/Scripts/IMMAOANGPNK.cs:328)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)

Something wrong with my Unity setup?

@Xele02
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Xele02 commented Sep 28, 2023

Yeah, but I don't think it's from the data. Can you link the full log which can be found here :

Operating system Log files
Linux ~/.config/unity3d/Editor.log
macOS ~/Library/Logs/Unity/Editor.log
Windows C:\Users\username\AppData\Local\Unity\Editor\Editor.log

@Akhmadi14
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@Xele02
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Xele02 commented Sep 28, 2023

Thx, I'll try to see if I understand what's wrong. In the mean time, you can try to delete the directory C:/Users/username/AppData/LocalLow/UtaMacross/UtaMacross/ . This is where are saved some local file and perhaps the first run with your phone data wrote something that the current version don't like.

@Xele02
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Xele02 commented Sep 28, 2023

And to be sure, the data of the full dump is the one in "F:\UMO\Tools\Data/" (this is where the editor search in the log) , and you removed the previous one if it was in the same directory.

@Akhmadi14
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Yup, I did a clean install with different directory for the data dump. Previous data dump from my phone is in D: while the new one is in F:
Deleting C:/Users/username/AppData/LocalLow/UtaMacross/UtaMacross/ also doesn't have any effect.

@Xele02
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Xele02 commented Sep 29, 2023

Ok, I'll try to do test on fresh account to see if I have the problem cause for now I don't really why this is happening

@Xele02
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Xele02 commented Oct 8, 2023

Hello, I try to do some test, but didn't had your problem :

  • Removed the profile directory
  • Dld and extract 0.5 zip
  • Dld the data from the google drive and extracted.
  • Opened unity hub and loaded theproject in the Unity Directory.
  • In the editor, Menu UMO > Start
  • Selected the directory with the data from the gg drive.
  • Game started normally.

So for another test, can you open the option (UMO / Options) and change the log number to 999 :
image
And resend the unity log after running again the game with those options. I will see if I can find more info with more log.

@Akhmadi14
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This are the newest editor log.
https://github.com/Akhmadi14/Others/blob/main/Editor.log
I did the same step as you above, and still doesn't work. I suspect something in my Unity asset might be corrupt or something.
I'm using Unity editor 2018.4.23f1.

@Xele02
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Xele02 commented Oct 9, 2023

Looks like the game don't find those files which should be in the data zip :
F:\UMO\Tools\Data/db/ar_event!sa4130fcbz!.dat
F:/UMO/Tools/Data/db/md-20220626-000000_v00007790_s1_h00000000!s602bc890z!.dat
F:/UMO/Tools/Data/db/sd!s6b10b98cz!.dat

@Akhmadi14
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Ok, seems like I got some error on the external hard-drive where the main data is stored (some files got corrupted including the one you mention above) which causing those errors.
I'm gonna sort the problems then check it out again.

@Xele02
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Xele02 commented Sep 1, 2024

Any news ? I'll close the bug in 1 week considering it's fine now

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