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Will be snatched by NVIDIA Overlay and Gamebar #1
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I completely nuked gamebar so I cannot test it, but is the nvidia overlay being chosen only when it's active, or always, even when it's currently hidden? edit: for now you can try using https://github.com/YelovSK/replay-buffer-move-to-folder/releases/tag/1.1.0, those 2 executables should be ignored, although it's possible you'll run into more overlays/windows which will cause issues. |
It will be snatched by NVIDIA Overlay while on the desktop, and by Gamebar when the game is just turned on (even if I didn't press Win+G to open Gamebar). |
I didn't find any other Windows APIs that would help me differentiate windows like those, so using a blacklist is probably the only solution. You can let me know if you have any other unwanted detected windows using the latest release, for now the blacklist is gamebar, nvidia overlay, widgets, and tabtip. |
sad;(
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