diff --git a/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_index.htm b/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_index.htm index f9f9e3d44..a6662dc52 100644 --- a/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_index.htm +++ b/Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_index.htm @@ -16,8 +16,9 @@
This function gets the handle for a game asset from its name.
-If the asset is not found, the function will return a value of -1, otherwise it will return the handle for the asset being checked. This handle can then be used in other functions as you would any other handle, like sprite_index or path_index, for example.
+This function gets the handle for an Asset from its name.
+If an Asset handle is passed, its index number is returned (similar to passing a handle into real).
+If the asset is not found, the function will return a value of -1. This handle can then be used in other functions as you would any other handle, like sprite_index or path_index, for example.