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LifeGame.sln
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LifeGame.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31613.86
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LifeGame", "LifeGame\LifeGame.vcxproj", "{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{AFF98578-2307-4D79-B371-DD567A029C68}"
ProjectSection(SolutionItems) = preProject
.gitignore = .gitignore
README.md = README.md
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Win32 = Release|Win32
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Debug|Win32.ActiveCfg = Debug|Win32
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Debug|Win32.Build.0 = Debug|Win32
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Debug|x64.ActiveCfg = Debug|x64
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Debug|x64.Build.0 = Debug|x64
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Debug|x86.ActiveCfg = Debug|Win32
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Debug|x86.Build.0 = Debug|Win32
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Release|Win32.ActiveCfg = Release|Win32
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Release|Win32.Build.0 = Release|Win32
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Release|x64.ActiveCfg = Release|x64
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Release|x64.Build.0 = Release|x64
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Release|x86.ActiveCfg = Release|x64
{661A0D62-D4D7-48CF-ADE0-E168C6298F0B}.Release|x86.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {55651B6F-EF2F-4717-BE3F-5062AD53929D}
EndGlobalSection
EndGlobal