From b4106bbf55977729956bf0cfdc1ee1508897b82d Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 1 Jan 2017 15:41:40 +0100 Subject: [PATCH] - fixed: A_M_Refire's 'ignoremissile' parameter lost its default value. --- wadsrc/static/zscript/doom/scriptedmarine.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/doom/scriptedmarine.txt b/wadsrc/static/zscript/doom/scriptedmarine.txt index 7428b7be35..51277ebd40 100644 --- a/wadsrc/static/zscript/doom/scriptedmarine.txt +++ b/wadsrc/static/zscript/doom/scriptedmarine.txt @@ -282,7 +282,7 @@ class ScriptedMarine : Actor // //============================================================================ - void A_M_Refire (bool ignoremissile, statelabel jumpto = null) + void A_M_Refire (bool ignoremissile = false, statelabel jumpto = null) { if (target == null || target.health <= 0) {