This document contains step-by-step tasks for designing the user interface and user experience for Codev-Play mini games.
- Define color palette (primary, secondary, accent, neutrals)
- Create dark/light theme color schemes
- Define typography system (font families, sizes, weights)
- Establish spacing scale (4px, 8px, 16px, etc.)
- Create breakpoint system for responsive design
- Define border radius standards
- Document shadow/elevation levels
- Design button variants (primary, secondary, outline, ghost)
- Create input field designs (text, email, password, search)
- Design card components (game cards, info cards)
- Create modal/dialog designs
- Design toast notification styles
- Create loading spinner variations
- Design badge and tag components
- Create tooltip designs
- Choose icon library or create custom icons
- Define icon sizes (16px, 20px, 24px, 32px)
- Design game-specific icons
- Create navigation icons
- Design status/state icons (online, offline, playing)
- Create action icons (play, pause, reset, settings)
- Design header/navigation bar
- Create mobile menu design (hamburger/drawer)
- Design sidebar layout
- Create footer design
- Design breadcrumb navigation
- Establish grid system
- Design responsive layouts for all screen sizes
- Design logo and wordmark
- Create favicon variations
- Design app icon (for PWA)
- Create brand guidelines document
- Design loading screen/splash screen
- Create social media graphics template
- Define illustration style (if needed)
- Create background patterns/textures
- Design decorative elements
- Establish animation style guide
- Define micro-interaction patterns
- Create empty state illustrations
- Map user registration flow
- Design login/authentication flow
- Create game selection flow
- Design single-player game flow
- Map multiplayer matchmaking flow
- Design spectator mode flow
- Create profile management flow
- Sketch landing page wireframe
- Create home/dashboard wireframe
- Design game lobby wireframe
- Create leaderboard wireframe
- Design user profile wireframe
- Sketch settings page wireframe
- Create 404/error page wireframe
- Create mobile home screen wireframe
- Design mobile game selection wireframe
- Sketch mobile gameplay wireframes
- Design mobile navigation patterns
- Create mobile-specific interactions
- Design hero section
- Create games showcase section
- Design features section
- Create call-to-action designs
- Design testimonial/social proof section
- Create footer design
- Design login page
- Create registration page
- Design forgot password flow
- Create email verification screen
- Design social login options
- Create welcome/onboarding screens
- Design dashboard layout
- Create stats overview section
- Design recent games widget
- Create quick play section
- Design friends/online users widget
- Create activity feed design
- Design game grid/list view
- Create game card design with hover states
- Design game detail/preview modal
- Create difficulty selector design
- Design game mode selection
- Create waiting room/lobby design
- Design player matching interface
- Design game board (3x3 grid)
- Create X and O piece designs
- Design cell hover states
- Create win animation design
- Design game status indicator
- Create rematch/new game button
- Design choice buttons (rock, paper, scissors)
- Create choice animation/reveal
- Design countdown timer
- Create result screen design
- Design score tracker
- Create round history display
- Design game canvas/grid
- Create snake visual style
- Design food/collectible items
- Create score and level display
- Design game over screen
- Create high score display
- Design chessboard (light/dark squares)
- Create chess piece designs (all 6 pieces x 2 colors)
- Design legal move indicators
- Create captured pieces display
- Design move history panel
- Create game clock/timer design
- Design check/checkmate alerts
- Design maze layout
- Create Pac-Man character design
- Design ghost characters (4 different)
- Create power pellet effects
- Design score and lives display
- Create level transition screen
- Design game board (7x6 grid)
- Create piece design (two colors)
- Design drop animation
- Create win highlight effect
- Design player turn indicator
- Create winner announcement
- Design game grid
- Create tetromino designs (7 pieces)
- Design next piece preview
- Create hold piece display
- Design ghost piece indicator
- Create line clear animation
- Design score, level, and lines display
- Design game canvas
- Create paddle design
- Design ball
- Create center line/net
- Design score display
- Create serve/point animations
- Design grid cells (hidden, revealed, flagged)
- Create number designs (1-8)
- Design mine icon
- Create flag icon
- Design timer and mine counter
- Create emoji status button
- Design difficulty selector
- Design card back
- Create card face designs (8-12 unique)
- Design flip animation
- Create match effect
- Design move counter
- Create timer display
- Design completion celebration
- Define page transition animations
- Design button hover/click animations
- Create loading animations
- Design success/error state animations
- Create game-specific animations
- Design micro-interactions (likes, reactions)
- Create skeleton loaders
- Design hover states for interactive elements
- Create active/pressed states
- Design disabled states
- Create focus states (keyboard navigation)
- Design loading states
- Create error states
- Design success states
- Design toast notification styles
- Create banner alert designs
- Design in-game notifications
- Create sound settings toggle
- Design badge/dot indicators
- Create modal alert designs
- Design player avatars/profiles
- Create online status indicators
- Design opponent card/info panel
- Create chat interface (if applicable)
- Design spectator mode UI
- Create rematch/challenge buttons
- Design disconnect/reconnect states
- Design leaderboard layout
- Create ranking indicators
- Design user position highlight
- Create filter/tab designs (daily, weekly, all-time)
- Design pagination
- Create podium/top 3 design
- Design personal stats section
- Design friends list
- Create friend request notifications
- Design user search interface
- Create activity feed
- Design invite/challenge modal
- Create share results design
- Design achievements/badges
- Design profile header
- Create avatar upload/edit interface
- Design stats overview
- Create game history display
- Design achievements section
- Create edit profile form
- Design profile privacy settings
- Design settings navigation/tabs
- Create account settings section
- Design notification preferences
- Create appearance settings (theme toggle)
- Design sound/audio settings
- Create control customization
- Design privacy settings
- Create accessibility options
- Design help center layout
- Create game tutorials/instructions
- Design FAQ accordion
- Create contact/support form
- Design onboarding tour
- Create tooltip system
- Design tutorial overlays
- Design mobile layouts (320px-480px)
- Create touch-friendly controls
- Design mobile game interfaces
- Create gesture indicators
- Design mobile navigation
- Optimize for portrait/landscape
- Create mobile-specific interactions
- Design tablet layouts (768px-1024px)
- Create tablet game interfaces
- Design split-screen layouts
- Optimize for tablet gestures
- Design tablet navigation patterns
- Design desktop layouts (1280px+)
- Create keyboard shortcut indicators
- Design hover interactions
- Optimize for large screens
- Create multi-column layouts
- Ensure WCAG 2.1 AA color contrast
- Design high contrast mode
- Create reduced motion option
- Design screen reader friendly components
- Create keyboard navigation indicators
- Design focus indicators
- Create alt text guidelines
- Design text size adjustment controls
- Create colorblind-friendly palettes
- Design subtitle/caption options
- Create audio alternatives
- Design clear error messages
- Create skip links
- Design accessible forms
- Design 404 page
- Create 500 error page
- Design connection lost screen
- Create maintenance mode screen
- Design form validation errors
- Create empty state designs
- Design offline mode indicator
- Design long username/text handling
- Create loading timeout states
- Design slow connection indicators
- Create browser compatibility messages
- Design session expired modal
- Create duplicate session warning
- Create component specifications
- Document spacing and sizing
- Create interaction guidelines
- Document animation specifications
- Create responsive breakpoint guide
- Document accessibility requirements
- Create design system documentation
- Export assets (SVGs, PNGs)
- Create icon sprite sheet
- Generate CSS variables for colors
- Document component states
- Create style guide
- Provide design tokens
- Create implementation notes
- Organize Figma/Sketch files
- Create component library
- Set up design versioning
- Create design file naming conventions
- Organize asset export folders
- Create design changelog
- Create usability test plan
- Design user testing scenarios
- Conduct user interviews
- Run A/B tests for key flows
- Collect user feedback
- Analyze heat maps/click tracking
- Iterate based on findings
- Optimize image assets
- Review animation performance
- Test responsive design on devices
- Validate accessibility compliance
- Review loading times impact on UX
- Test with real user data
- Final design polish pass
- Not Started
- Completed
- [~] In Progress
- [!] Blocked
- P0: Critical (Core UI/UX needed for MVP)
- P1: High Priority (Essential user flows)
- P2: Medium Priority (Enhanced experience)
- P3: Low Priority (Nice-to-have features)
- Primary: Figma / Sketch / Adobe XD
- Prototyping: Figma, Framer, ProtoPie
- Icons: Feather, Heroicons, Custom
- Illustrations: Custom / unDraw / DrawKit
- Animation: LottieFiles, After Effects
- Maintain consistency across all game designs
- Prioritize mobile-first responsive design
- Focus on intuitive user interactions
- Keep accessibility at the forefront
- Test designs with actual users early and often
- Consider performance implications of design choices
- Document all design decisions and rationale
- Collaborate closely with frontend developers during implementation