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TanksVsZombies.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.25807.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{9C8754D9-F81F-40FC-AA36-4A5A8B53B3E5}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{32F1692C-B0B9-4DE7-BA91-B5E04D9B6716}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{A4242F3D-F09F-413D-B674-9F33C488E849}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TanksVsZombies", "Intermediate\ProjectFiles\TanksVsZombies.vcxproj", "{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{A4242F3D-F09F-413D-B674-9F33C488E849}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development Editor|Win64.Build.0 = Development_Editor|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development|Win32.ActiveCfg = Development_Game|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development|Win32.Build.0 = Development_Game|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development|Win64.ActiveCfg = Development_Game|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development|Win64.Build.0 = Development_Game|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{A4242F3D-F09F-413D-B674-9F33C488E849} = {9C8754D9-F81F-40FC-AA36-4A5A8B53B3E5}
{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C} = {32F1692C-B0B9-4DE7-BA91-B5E04D9B6716}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4D90B50E-C7BF-4ACF-A4E7-88A9791FB42E}
EndGlobalSection
EndGlobal