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Generating a flat surface #30

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Adil3tr opened this issue Sep 23, 2020 · 0 comments
Open

Generating a flat surface #30

Adil3tr opened this issue Sep 23, 2020 · 0 comments

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@Adil3tr
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Adil3tr commented Sep 23, 2020

What would this gadget do?

This gadget allows a user to create a flat surface for other gadgets to use for collision and placement. It’s a very lite version of #9, just creating a flat surface meant to be used as a table, without occlusion zones or an explicitly listed context. Players can change the opacity of the surface.

Who would use this gadget?

This gadget would primarily be for other gadgets to take advantage of, making it simple for gadgets to assume a flat surface that they share with others. For users, it allows them to use gadgets on top of VR or AR surfaces. This greatly increases the viability of casual gadgets like card games and objects that don’t anchor to the player’s body.

Assuming that you're on the team, what other skillsets would you need to make this project happen over a couple days of hacking?

I am not experienced with coding I’m just trying to provide the concept for consideration.

What will be the toughest part of building this gadget?

Creating a way for the surface to provide collision for other gadgets seems like the hardest part.

@Adil3tr Adil3tr changed the title A few words that uniquely describe your gadgetidea Generating a flat surface Sep 23, 2020
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