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battery.tscn
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[gd_scene load_steps=6 format=3 uid="uid://d1ckjy6a5htth"]
[ext_resource type="Script" path="res://battery.gd" id="1_3ahwh"]
[ext_resource type="Material" uid="uid://co6e2tujr8wvq" path="res://material/key.tres" id="1_vllnc"]
[ext_resource type="Material" uid="uid://c7hga134unlqm" path="res://material/flashlight.tres" id="2_of8pa"]
[sub_resource type="CylinderMesh" id="CylinderMesh_gfers"]
[sub_resource type="BoxShape3D" id="BoxShape3D_debqj"]
size = Vector3(1, 2.04198, 1)
[node name="battery" type="StaticBody3D"]
script = ExtResource("1_3ahwh")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
material_override = ExtResource("1_vllnc")
mesh = SubResource("CylinderMesh_gfers")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.623463, 0)
material_override = ExtResource("2_of8pa")
mesh = SubResource("CylinderMesh_gfers")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.02285, 0)
shape = SubResource("BoxShape3D_debqj")