Unable to make builds for Unity on arm64 machines #10105
Labels
Area: Image administration
Area: Packages
bug report
investigate
Collect additional information, like space on disk, other tool incompatibilities etc.
OS: macOS
Description
Previously I had been able to make automated builds on
macos-14-arm64
but recent changes seem to have broken this.I get an error about FMOD trying to initialize but then failing the build after some timeout.
I am able to make automated builds on my self hosted runner with the same tooling as the vanilla GitHub hosted runner.
Platforms affected
Runner images affected
Image version and build link
Current runner version: '2.317.0'
Operating System
macOS
14.5
Runner Image
Image: macos-14-arm64
Version: 20240611.1
Included Software: https://github.com/actions/runner-images/blob/macos-14-arm64/20240611.1/images/macos/macos-14-arm64-Readme.md
Image Release: https://github.com/actions/runner-images/releases/tag/macos-14-arm64%2F20240611.1
Runner Image Provisioner
2.0.370.1+55cddbb57f254a369b6e7b3b508cebdbee5d24be
Is it regression?
yes
Expected behavior
I can perform automated building with Unity Game Engine and Github Actions Runners
Actual behavior
Repro steps
RageAgainstThePixel/unity-build#8
The text was updated successfully, but these errors were encountered: