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Issue in the scrolling text demo for 32x16 screens #23

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jbdman opened this issue Feb 14, 2016 · 2 comments
Open

Issue in the scrolling text demo for 32x16 screens #23

jbdman opened this issue Feb 14, 2016 · 2 comments

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@jbdman
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jbdman commented Feb 14, 2016

The line:
RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, true);
Should be:
RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, false);

Otherwise, the text fails to display.

@BJones-eet
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Has this been resolved? Also, when using the scrolltext demo code, i am getting quite a lot of flicker in the scrolling text itself. The bouncing balls in the background don't flicker at all.

Hardware:
32x32 rgb matrix (ada)
arduino uno

@marcmerlin
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It gets fixed more easily if you submit a pull request :)

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