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v1.11.3
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README.md

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@@ -42,5 +42,5 @@ Ricochlime is a game where you attack the advancing monsters with your ricocheti
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[app_store]: https://apps.apple.com/app/ricochlime/id6459539993
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[web_app]: https://ricochlime.adil.hanney.org
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[flathub]: https://flathub.org/apps/com.adilhanney.ricochlime
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[download_windows]: https://github.com/adil192/ricochlime/releases/download/v1.11.2/RicochlimeInstaller_v1.11.2.exe
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[download_appimage]: https://github.com/adil192/ricochlime/releases/download/v1.11.2/Ricochlime-1.11.2-x86_64.AppImage
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[download_windows]: https://github.com/adil192/ricochlime/releases/download/v1.11.3/RicochlimeInstaller_v1.11.3.exe
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[download_appimage]: https://github.com/adil192/ricochlime/releases/download/v1.11.3/Ricochlime-1.11.3-x86_64.AppImage

flatpak/com.adilhanney.ricochlime.metainfo.xml

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</branding>
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<releases>
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<release version="1.11.3" date="2024-09-17">
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<url type="details">https://github.com/adil192/ricochlime/releases/tag/v1.11.3</url>
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<description>
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<ul>
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<li>Stabilized frame rates when capped in settings</li>
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<li>Added a frame rate (FPS) counter that can be enabled in settings</li>
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</ul>
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</description>
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</release>
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<release version="1.11.2" date="2024-09-07">
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<url type="details">https://github.com/adil192/ricochlime/releases/tag/v1.11.2</url>
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<description>

installers/desktop_inno_script.iss

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; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
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#define MyAppName "Ricochlime"
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#define MyAppVersion "1.11.2"
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#define MyAppVersion "1.11.3"
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#define MyAppPublisher "Adil Hanney"
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#define MyAppURL "https://github.com/adil192/ricochlime"
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#define MyAppExeName "ricochlime.exe"

lib/utils/version.dart

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// Run `./scripts/apply_version.sh --help` for more information.
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/// The current app version as an ordinal number.
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const int buildNumber = 111020;
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const int buildNumber = 111030;
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/// The current app version as a string.
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const String buildName = '1.11.2';
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const String buildName = '1.11.3';
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/// The year in which the current version was released.
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const int buildYear = 2024;

metadata/en-US/changelogs/111030.txt

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• Stabilized frame rates when capped in settings
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• Added a frame rate (FPS) counter that can be enabled in settings

metadata/en-US/changelogs/1110303.txt

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metadata/en-US/changelogs/111030.txt

metadata/es/changelogs/111030.txt

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• Velocidades de cuadros estabilizadas cuando se limitan en la configuración
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• Se agregó un contador de velocidad de cuadros (FPS) que se puede habilitar en la configuración

metadata/es/changelogs/1110303.txt

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metadata/es/changelogs/111030.txt

metadata/kk/changelogs/111030.txt

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• Параметрлерде шектелген кезде тұрақталған кадр жиіліктері
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• Параметрлерде қосуға болатын кадр жиілігі (FPS) есептегіші қосылды

metadata/kk/changelogs/1110303.txt

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metadata/kk/changelogs/111030.txt

metadata/ru/changelogs/111030.txt

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• Стабилизированная частота кадров при ограничении в настройках
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• Добавлен счетчик частоты кадров (FPS), который можно включить в настройках

metadata/ru/changelogs/1110303.txt

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metadata/ru/changelogs/111030.txt

pubspec.yaml

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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.11.2+111020
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version: 1.11.3+111030
2020

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environment:
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sdk: '>=3.0.6 <4.0.0'

windows/runner/Runner.rc

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//
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#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
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#define VERSION_AS_NUMBER 1,11,2,0
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#define VERSION_AS_NUMBER 1,11,3,0
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#else
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#define VERSION_AS_NUMBER 1,11,2,0
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#define VERSION_AS_NUMBER 1,11,3,0
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#endif
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#if defined(FLUTTER_VERSION)
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#define VERSION_AS_STRING "1.11.2.0"
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#define VERSION_AS_STRING "1.11.3.0"
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#else
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#define VERSION_AS_STRING "1.11.2.0"
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#define VERSION_AS_STRING "1.11.3.0"
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#endif
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VS_VERSION_INFO VERSIONINFO

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