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Releases: aehmttw/Tanks

Tanks v0.4.0

31 Aug 23:15
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What's new in Tanks v0.4.0:

  • Added the level creator
  • Saved levels

Tanks v0.3.6

31 Aug 23:12
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What's new in Tanks v0.3.6:

  • Menu system rewrite

Tanks v0.3.5

31 Aug 23:09
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What's new in Tanks v0.2.0:

  • Improved the tank registry to support custom tanks
  • Cleans up some registry code

Tanks v0.3.4

31 Aug 23:07
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What's new in Tanks v0.3.4:

  • Added tank registry class
  • Made harder tanks appear more rarely

Tanks v0.3.3

31 Aug 22:43
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What's new in Tanks v0.3.3:

  • Tank AI improvements
  • Full support for higher fps than 100
  • Tank rebalancing
  • Recolored dark red tank to dark green

Tanks v0.3.2

31 Aug 23:02
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What's new in Tanks v0.3.2:

  • Added tracks
  • Improved AI

Tanks v0.3.1

31 Aug 22:44
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What's new in Tanks v0.3.1:

  • Added particle effects for bullets, tanks, and mines
  • Added fireworks for winning a level
  • The window is now manually resizable
  • Red tanks now charge up before shooting
  • Changed dark green tank color to light pink
  • Adjusted mini tanks

Tanks v0.3.0

31 Aug 22:29
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What's new in Tanks v0.3.0:

  • Thinner tank turrets
  • Randomized background
  • Pause menu (accessible with Escape)
  • Options menu
  • Scale button (increase/decrease by 10%)
  • Coins and FPS meter
  • Insanity mode
  • Gray (brown with wheels)
  • Purple (smart)
  • Pink (like purple but slower, 3 bullets, different AI)
  • White (invisible purple, slower)
  • Black (aggressive fire bullet launcher)
  • Orange (flamethrower)
  • Red (stationary, laser)
  • Dark red (rapid fire, less damage)
  • Dark green (light pink, 2 lives, spawns small pink tanks)
  • Game speed stabilization (adjusts speed based on FPS)
  • Window resizing
  • More graphical effects for explosions
  • Fireworks for completing a level
  • Smoothed dynamic game speed (averaging 5 frame times)

Tanks v0.2.3

31 Aug 22:13
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What's new in Tanks v0.2.3:

  • Level generator has been fully implemented
  • New graphics for mines
  • Fixed the AI for rotating green tanks
  • Added a smoother start rotation for mint tanks
  • Made yellow tanks have bigger brains and not kill themselves that easily
  • Fixed AI rays detecting the shooter tank in their corners
  • Made brown tanks look around aimlessly and not directly at you anymore,
  • and other miscellaneous changes

Tanks v0.2.2

31 Aug 21:44
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What's new in Tanks v0.2.2:

  • Backend changes, such as...
  • Scaling (accessible from Screen)
  • A level parser
  • Yellow tank bullets now bounce