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This repository has been archived by the owner on Jan 17, 2023. It is now read-only.
I'm actually using the Savage Wilds map currently on Funcom's dedicated Windows server, which of course works different for locations and flags than the Dedicated server packaged with the Docker container (I'm trying to convert the windows world to one on Linux)
How would I go about changing the startup map in the yaml file? This page doesn't seem particularly helpful to me as I have two different engine.ini files and neither has the [Script/EngineSettings.GameMapsSettings] section that I'm looking for https://forums.funcom.com/t/hosting-a-dedicated-server-for-isle-of-siptah/136857
The text was updated successfully, but these errors were encountered:
I'm actually using the Savage Wilds map currently on Funcom's dedicated Windows server, which of course works different for locations and flags than the Dedicated server packaged with the Docker container (I'm trying to convert the windows world to one on Linux)
How would I go about changing the startup map in the yaml file? This page doesn't seem particularly helpful to me as I have two different engine.ini files and neither has the [Script/EngineSettings.GameMapsSettings] section that I'm looking for https://forums.funcom.com/t/hosting-a-dedicated-server-for-isle-of-siptah/136857
The text was updated successfully, but these errors were encountered: