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cs_set_user_team crashes the server #1095
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I've tried finding all the missing signatures & offsets. If still something is wrong, say.
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Signatures"
{
"CanPlayerBuy" /// bool CBasePlayer::CanPlayerBuy(bool display) [__thiscall]
{
"library" "server"
/// "windows" "\x51\x53\x55\x56\x57\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\xFF" /// HLDS 2020
"windows" "\x55\x8B\x2A\x51\x56\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\xFF\x2A\x2A\x85\x2A\x75\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x5E\x8B\x2A\x5D\xC2" /// HLDS 2023
"linux" "@_ZN11CBasePlayer12CanPlayerBuyEb"
"mac" "@_ZN11CBasePlayer12CanPlayerBuyEb"
}
"CanBuyThis" /// bool CanBuyThis(CBasePlayer *pPlayer, int iWeapon)
{
"library" "server"
/// "windows" "\x53\x8B\x2A\x2A\x2A\x2A\x2A\x56\x8B\x2A\x2A\x2A\x57\x8B" /// HLDS 2020
"windows" "\x55\x8B\x2A\x53\x8B\x2A\x2A\x2A\x2A\x2A\x56\x8B\x2A\x2A\x8B\x2A\x57\xE8\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x84\x2A\x74\x2A\x83\x2A\x2A\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x84\x2A\x74\x2A\x83\x2A\x2A\x0F" /// HLDS 2023
"linux" "@_Z10CanBuyThisP11CBasePlayeri"
"mac" "@_Z10CanBuyThisP11CBasePlayeri"
}
"AddAccount" /// void CBasePlayer::AddAccount(int amount, bool bTrackChange) [__thiscall]
{
"library" "server"
/// "windows" "\x8B\x2A\x2A\x2A\x56\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x03" /// HLDS 2020
"windows" "\x55\x8B\x2A\x8B\x2A\x2A\x56\x8B\x2A\x01\x2A\x2A\x2A\x2A\x2A\x79\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xEB\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\x3B\x2A\x0F\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x6A\x2A\xFF" /// HLDS 2023
"linux" "@_ZN11CBasePlayer10AddAccountEib"
"mac" "@_ZN11CBasePlayer10AddAccountEib"
}
"GiveNamedItem" /// void CBasePlayer::GiveNamedItem(const char *pszName) [__thiscall]
{
"library" "server"
/// "windows" "\x8B\x2A\x2A\x2A\x56\x57\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x2B" /// HLDS 2020
"windows" "\x55\x8B\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x56\x57\x2B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x52\xE8\x2A\x2A\x2A\x2A\x8B\x2A\x83\x2A\x2A\x85\x2A\x74\x2A\x56\xFF\x2A\x2A\x2A\x2A\x2A\x83\x2A\x2A\x85\x2A\x74\x2A\x8B\x2A\x2A\x56\xF3\x2A\x2A\x2A\x2A\x66\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x89" /// HLDS 2023
"linux" "@_ZN11CBasePlayer13GiveNamedItemEPKc"
"mac" "@_ZN11CBasePlayer13GiveNamedItemEPKc"
}
"GiveDefaultItems" /// void CBasePlayer::GiveDefaultItems() [__thiscall]
{
"library" "server"
/// "windows" "\x56\x57\x6A\x2A\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xC6" /// HLDS 2020
"windows" "\x56\x6A\x2A\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x2A\x2A\x2A\x2A\x83\x2A\x2A\x75\x2A\x68\x2A\x2A\x2A\x2A\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x80\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x8B\x2A\x6A\x2A\x68" /// HLDS 2023
"linux" "@_ZN11CBasePlayer16GiveDefaultItemsEv"
"mac" "@_ZN11CBasePlayer16GiveDefaultItemsEv"
}
"GiveShield" /// void CBasePlayer::GiveShield(bool bDeploy) [__thiscall]
{
"library" "server"
/// "windows" "\x56\x8B\x2A\x57\x33\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xB0" /// HLDS 2020
"windows" "\x55\x8B\x2A\x56\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x2A\x2A\x2A\x2A\x85\x2A\x74\x2A\x80\x2A\x2A\x2A\x75\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x83\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x7E\x2A\x8B\x2A\x6A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\xFF" /// HLDS 2023
"linux" "@_ZN11CBasePlayer10GiveShieldEb"
"mac" "@_ZN11CBasePlayer10GiveShieldEb"
}
"CreateNamedEntity" /// edict_t* CREATE_NAMED_ENTITY(int iClass)
{
"library" "server"
/// "windows" "\x56\x57\x8B\x2A\x2A\x2A\x57\xFF\x2A\x2A\x2A\x2A\x2A\x8B" /// HLDS 2020
"windows" "\x55\x8B\x2A\x56\xFF\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x83\x2A\x2A\x85\x2A\x74\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x6A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x03\x2A\x2A\x51\x8D\x2A\x2A\x2A\x2A\x2A\x51\xE8\x2A\x2A\x2A\x2A\x83\x2A\x2A\x8B\x2A\x5E\x5D\xC3" /// HLDS 2023
"linux" "@_Z19CREATE_NAMED_ENTITYj"
"mac" "@_Z19CREATE_NAMED_ENTITYj"
}
"FindEntityByString" /// CBaseEntity *UTIL_FindEntityByString(CBaseEntity *pStartEntity, const char *szKeyword, const char *szValue)
{
"library" "server"
/// "windows" "\x51\x8B\x2A\x2A\x2A\x53\x55\x56\x85\x2A\x57" /// HLDS 2020
"windows" "\x55\x8B\x2A\x51\x8B\x2A\x2A\x53\x56\x57\x85\x2A\x74\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xEB\x2A\x33\x2A\x56\xFF\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x83\x2A\x2A\x89\x2A\x2A\x80\x2A\x2A\x0F\x2A\x2A\x2A\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\xFF\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B" /// HLDS 2023
"linux" "@_Z23UTIL_FindEntityByStringP11CBaseEntityPKcS2_"
"mac" "@_Z23UTIL_FindEntityByStringP11CBaseEntityPKcS2_"
}
"AddEntityHashValue" /// void AddEntityHashValue(entvars_t *pev, const char *value, hash_types_e fieldType)
{
"library" "server"
/// "windows" "\x8B\x2A\x2A\x2A\x83\x2A\x2A\x85\x2A\x53\x55\x56\x57\x0F" /// HLDS 2020
"windows" "\x55\x8B\x2A\x51\x83\x2A\x2A\x2A\x0F\x2A\x2A\x2A\x2A\x2A\x53\x8B\x2A\x2A\x83\x2A\x2A\x0F\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x56\x57\x50\xFF\x2A\x2A\x89\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x8B\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x83\x2A\x2A\x89\x2A\x2A\xB9\x2A\x2A\x2A\x2A\x56\xE8" /// HLDS 2023
"linux" "@_Z18AddEntityHashValueP9entvars_sPKc12hash_types_e"
"mac" "@_Z18AddEntityHashValueP9entvars_sPKc12hash_types_e"
}
"RemoveEntityHashValue" /// void RemoveEntityHashValue(entvars_t *pev, hash_item_t *value, hash_types_e fieldType)
{
"library" "server"
/// "windows" "\x8B\x2A\x2A\x2A\x53\x8B\x2A\x55\x8A\x2A\x33" /// HLDS 2020
"windows" "\x55\x8B\x2A\x8B\x2A\x2A\x33\x2A\x56\x57\x8A\x2A\x84\x2A\x74\x2A\x0F\x2A\x2A\x03\x2A\x2C\x2A\x3C\x2A\x77\x2A\x83\x2A\x2A\x8A\x2A\x2A\x41\x03\x2A\x84\x2A\x75\x2A\x8B\x2A\x33\x2A\xF7\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x8B\x2A\xFF" /// HLDS 2023
"linux" "@_Z21RemoveEntityHashValueP9entvars_sPKc12hash_types_e"
"mac" "@_Z21RemoveEntityHashValueP9entvars_sPKc12hash_types_e"
}
"GetWeaponInfo" /// const WeaponInfoStruct *GetWeaponInfo(int weaponID)
{
"library" "server"
/// "windows" "\x8B\x2A\x2A\x2A\x2A\x2A\x33\x2A\x85\x2A\x56\x74\x2A\x8B" /// HLDS 2020
"windows" "\x55\x8B\x2A\xA1\x2A\x2A\x2A\x2A\x33\x2A\x85\x2A\x74\x2A\x8B\x2A\x2A\x3B\x2A\x74\x2A\x41\x8B\x2A\xC1\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x85\x2A\x75\x2A\x33\x2A\x5D\xC3\xC1\x2A\x2A\x81\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x5D\xC3" /// HLDS 2023
"linux" "@_Z13GetWeaponInfoi"
"mac" "@_Z13GetWeaponInfoi"
}
"GetAmmoIndex" /// int CBasePlayer::GetAmmoIndex(const char *psz) [__thiscall]
{
"library" "server"
/// "windows" "\x56\x57\x8B\x2A\x2A\x2A\x85\x2A\x74\x2A\xBE" /// HLDS 2020
"windows" "\x55\x8B\x2A\x53\x56\x57\x8B\x2A\x2A\x85\x2A\x74\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xBE\x2A\x2A\x2A\x2A\x0F\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x2A\x85\x2A\x74\x2A\x50\x57\xFF\x2A\x83\x2A\x2A\x85\x2A\x74" /// HLDS 2023
"linux" "@_ZN11CBasePlayer12GetAmmoIndexEPKc"
"mac" "@_ZN11CBasePlayer12GetAmmoIndexEPKc"
}
"BuyGunAmmo" /// bool BuyGunAmmo(CBasePlayer *const player, CBasePlayerItem *const weapon, bool bBlinkMoney)
{
"library" "server"
/// "windows" "\x56\x57\x8B\x2A\x2A\x2A\x6A\x2A\x8B\x2A\xE8\x2A\x2A\x2A\x2A\x84\x2A\x0F" /// HLDS 2020
"windows" "\x55\x8B\x2A\x56\x57\x8B\x2A\x2A\x8B\x2A\x6A\x2A\xE8\x2A\x2A\x2A\x2A\x84\x2A\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x8B\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x83\x2A\x2A\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x2A\x6B\x2A\x2A\x3B\x2A\x2A\x2A\x2A\x2A\x0F\x2A\x2A\x2A\x2A\x2A\x8D\x2A\x2A\x83\x2A\x2A\x0F\x2A\x2A\x2A\x2A\x2A\xFF" /// HLDS 2023
"linux" "@_Z10BuyGunAmmoR11CBasePlayerR15CBasePlayerItemb"
"mac" "@_Z10BuyGunAmmoR11CBasePlayerR15CBasePlayerItemb"
}
}
}
"#default"
{
"Signatures"
{
"UseBotArgs" /// bool UseBotArgs
{
"library" "server"
/// "windows" "\x8B\x2A\x2A\x2A\x56\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x03" /// HLDS 2020
"windows" "\x55\x8B\x2A\x8B\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\x2A\x2A\xC6\x2A\x2A\x2A\x2A\x2A\x2A\x5D\xC2" /// HLDS 2023
"linux" "@UseBotArgs"
"mac" "@UseBotArgs"
} /// void CBot::ClientCommand(const char *cmd, const char *arg1, const char *arg2, const char *arg3) [__thiscall]
"BotArgs" /// const char *BotArgs[4]
{
"library" "server"
/// "windows" "\x8B\x2A\x2A\x2A\x56\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x03" /// HLDS 2020
"windows" "\x55\x8B\x2A\x8B\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\x2A\x2A\xC6\x2A\x2A\x2A\x2A\x2A\x2A\x5D\xC2" /// HLDS 2023
"linux" "@BotArgs"
"mac" "@BotArgs"
} /// void CBot::ClientCommand(const char *cmd, const char *arg1, const char *arg2, const char *arg3) [__thiscall]
}
"Offsets"
{
"UseBotArgs" /// bool UseBotArgs
{
/// "windows" "2" /// HLDS 2020
"windows" "37" /// HLDS 2023
}
"BotArgs" /// const char *BotArgs[4]
{
/// "windows" "22" /// HLDS 2020
"windows" "7" /// HLDS 2023
}
}
}
"#default"
{
"ItemInfos"
{
"BuyAliases"
{
///
/// Weapon
///
"p228"
{
"itemid" "1" /// CSW/I_P228
"classid" "2" /// CS_WEAPONCLASS_PISTOL
"altname" "228compact"
}
"scout"
{
"itemid" "3" /// CSW/I_SCOUT
"classid" "8" /// CS_WEAPONCLASS_SNIPERRIFLE
}
"xm1014"
{
"itemid" "5" /// CSW/I_XM1014
"classid" "5" /// CS_WEAPONCLASS_SHOTGUN
"altname" "autoshotgun"
}
"mac10"
{
"itemid" "7" /// CSW/I_MAC10
"classid" "4" /// CS_WEAPONCLASS_SUBMACHINEGUN
}
"aug"
{
"itemid" "8" /// CSW/I_AUG
"classid" "7" /// CS_WEAPONCLASS_RIFLE
"altname" "bullpup"
}
"elites"
{
"itemid" "10" /// CSW/I_ELITE
"classid" "2" /// CS_WEAPONCLASS_PISTOL
}
"fn57"
{
"itemid" "11" /// CSW/I_FIVESEVEN
"classid" "2" /// CS_WEAPONCLASS_PISTOL
"altname" "fiveseven"
}
"ump45"
{
"itemid" "12" /// CSW/I_UMP45
"classid" "4" /// CS_WEAPONCLASS_SUBMACHINEGUN
}
"sg550"
{
"itemid" "13" /// CSW/I_SG550
"classid" "8" /// CS_WEAPONCLASS_SNIPERRIFLE
"altname" "krieg550"
}
"galil"
{
"itemid" "14" /// CSW/I_GALIL
"classid" "7" /// CS_WEAPONCLASS_RIFLE
"altname" "defender"
}
"famas"
{
"itemid" "15" /// CSW/I_FAMAS
"classid" "7" /// CS_WEAPONCLASS_RIFLE
"altname" "clarion"
}
"usp"
{
"itemid" "16" /// CSW/I_USP
"classid" "2" /// CS_WEAPONCLASS_PISTOL
"altname" "km45"
}
"glock"
{
"itemid" "17" /// CSW/I_GLOCK18
"classid" "2" /// CS_WEAPONCLASS_PISTOL
"altname" "9x19mm"
}
"awp"
{
"itemid" "18" /// CSW/I_AWP
"classid" "8" /// CS_WEAPONCLASS_SNIPERRIFLE
"altname" "magnum"
}
"mp5"
{
"itemid" "19" /// CSW/I_MP5NAVY
"classid" "4" /// CS_WEAPONCLASS_SUBMACHINEGUN
"altname" "smg"
}
"m249"
{
"itemid" "20" /// CSW/I_M249
"classid" "6" /// CS_WEAPONCLASS_MACHINEGUN
}
"m3"
{
"itemid" "21" /// CSW/I_M3
"classid" "5" /// CS_WEAPONCLASS_SHOTGUN
"altname" "12gauge"
}
"m4a1"
{
"itemid" "22" /// CSW/I_M4A1
"classid" "7" /// CS_WEAPONCLASS_RIFLE
}
"tmp"
{
"itemid" "23" /// CSW/I_TMP
"classid" "4" /// CS_WEAPONCLASS_SUBMACHINEGUN
"altname" "mp"
}
"g3sg1"
{
"itemid" "24" /// CSW/I_G3SG1
"classid" "8" /// CS_WEAPONCLASS_SNIPERRIFLE
"altname" "d3au1"
}
"deagle"
{
"itemid" "26" /// CSW/I_DEAGLE
"classid" "2" /// CS_WEAPONCLASS_PISTOL
"altname" "nighthawk"
}
"sg552"
{
"itemid" "27" /// CSW/I_SG552
"classid" "7" /// CS_WEAPONCLASS_RIFLE
"altname" "krieg552"
}
"ak47"
{
"itemid" "28" /// CSW/I_AK47
"classid" "7" /// CS_WEAPONCLASS_RIFLE
"altname" "cv47"
}
"p90"
{
"itemid" "30" /// CSW/I_P90
"classid" "4" /// CS_WEAPONCLASS_SUBMACHINEGUN
"altname" "c90"
}
///
/// Equipment
///
"hegren"
{
"itemid" "4" /// CSW/I_HEGRENADE
"classid" "3" /// CS_WEAPONCLASS_GRENADE
"price" "300"
}
"sgren"
{
"itemid" "9" /// CSW/I_SMOKEGRENADE
"classid" "3" /// CS_WEAPONCLASS_GRENADE
"price" "300"
}
"flash"
{
"itemid" "25" /// CSW/I_FLASHBANG
"classid" "3" /// CS_WEAPONCLASS_GRENADE
"price" "200"
}
"vest"
{
"itemid" "31" /// CSW/I_VEST
"classname" "item_kevlar"
"price" "650"
}
"vesthelm"
{
"itemid" "32" /// CSW/I_VESTHELM
"classname" "item_assaultsuit"
"price" "1000"
}
"defuser"
{
"itemid" "33" /// CSI_DEFUSER
"classname" "item_thighpack"
"price" "200"
}
"nvgs"
{
"itemid" "34" /// CSI_NVGS
"price" "1250"
}
"shield"
{
"itemid" "35" /// CSI_SHIELD
"classid" "2" /// CS_WEAPONCLASS_PISTOL
"classname" "weapon_shield"
}
///
/// Ammunition
///
"primammo"
{
"itemid" "36" /// CSI_PRIAMMO
"altname" "buyammo1"
}
"secammo"
{
"itemid" "37" /// CSI_SECAMMO
"altname" "buyammo2"
}
}
}
}
}
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Signatures"
{
"SV_DropClient" /// void SV_DropClient(client_t *cl, qboolean crash, const char *fmt, ...);
{
///
"library" "engine"
///
/// "windows" "\x55\x8B\x2A\x81\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x53\x56\x8D" /// [ HLDS 2020 ] CS/ CZ, DOD, HL, ... ( OLD )
///
"windows" "\x55\x8B\x2A\x81\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\x2A\x89\x2A\x2A\x56\x57\x8B\x2A\x2A\x8D\x2A\x2A\x50\x33\x2A\x8D\x2A\x2A\x2A\x2A\x2A\x56\xFF\x2A\x2A\x68" /// [ HLDS 2023 ] CS/ CZ, DOD, HL, ... ( NEW ) @ sub_101D1CB0()
///
"linux" "@SV_DropClient"
"mac" "@SV_DropClient"
///
}
"Cvar_DirectSet" /// void Cvar_DirectSet(struct cvar_s *var, char *value);
{
///
"library" "engine"
///
/// "windows" "\x55\x8B\x2A\x81\x2A\x2A\x2A\x2A\x2A\x56\x8B\x2A\x2A\x57\x8B\x2A\x2A\x85" /// [ HLDS 2020 ] CS/ CZ, DOD, HL, ... ( OLD )
///
"windows" "\x55\x8B\x2A\x81\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\x2A\x89\x2A\x2A\x56\x8B\x2A\x2A\x57\x8B\x2A\x2A\x85\x2A\x0F\x2A\x2A\x2A\x2A\x2A\x85\x2A\x0F" /// [ HLDS 2023 ] CS/ CZ, DOD, HL, ... ( NEW ) @ sub_101BDCF0()
///
"linux" "@Cvar_DirectSet"
"mac" "@Cvar_DirectSet"
///
}
}
}
}
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Offsets"
{
"svs" /// Used With pfnGetCurrentPlayer Base Address
{
///
/// "windows" "8" /// 2020 HLDS (CS/ CZ, DOD, HL, ...)
///
"windows" "13" /// 2023 HLDS (CS/ CZ, DOD, HL, ...)
///
}
}
"Addresses"
{
"realtime"
{
"windows"
{
"signature" "realtime"
"read" "2"
}
}
"sv"
{
"windows"
{
"signature" "sv"
"read" "2"
}
}
"g_pGameRules"
{
"signature" "g_pGameRules"
"windows"
{
///
/// "read" "2" /// [ HLDS 2020 ] CS/ CZ
///
"read" "1" /// [ HLDS 2023 ] CS/ CZ, DOD, HL, ...
///
}
"read" "0"
}
}
"Signatures"
{
"svs" /// server_static_t svs
{
"library" "engine"
"linux" "@svs"
"mac" "@svs"
}
"sv" /// server_t sv
{
///
"library" "engine"
///
/// "windows" "\x8B\x2A\x2A\x2A\x2A\x2A\x8D\x2A\x2A\x2A\x2A\x2A\x53\x33\x2A\x89" /// SVC_PlayerInfo() [ 2020 HLDS ] CS/ CZ, DOD, HL, ...
///
"windows" "\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x76\x2A\xA1\x2A\x2A\x2A\x2A\x85\x2A\x0F\x2A\x2A\x83\x2A\x2A\x74\x2A\x83\x2A\x2A\x2A\x2A\x2A\x2A\x74" /// dword_10971F40 @ sub_101D1EF0() [ 2023 HLDS ] CS/ CZ, DOD, HL, ...
///
"linux" "@sv"
"mac" "@sv"
///
}
"realtime" /// double realtime
{
///
"library" "engine"
///
/// "windows" "\xDC\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x56" /// SV_CheckTimeouts() [ 2020 HLDS ] CS/ CZ, DOD, HL, ...
///
"windows" "\xF2\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x66\x2A\x2A\x2A\x72\x2A\x3B\x2A\x7D\x2A\x8B\x2A\x8D\x2A\x2A\x2B\x2A\x8B\x2A\xC1\x2A\x2A\x81\x2A\x2A\x2A\x2A\x2A\xF3\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B" /// qword_10B6A158 @ sub_10208750() [ 2023 HLDS ] CS/ CZ, DOD, HL, ...
///
"linux" "@realtime"
"mac" "@realtime"
///
}
"g_pGameRules" /// CGameRules * g_pGameRules
{
///
"library" "server"
///
/// "windows" "\x8B\x2A\x2A\x2A\x2A\x2A\x85\x2A\x74\x2A\x8B\x2A\xFF\x2A\x2A\xA1" /// StartFrame() [ 2020 HLDS ] CS/ CZ
///
"windows" "\xA3\x2A\x2A\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x85\x2A\x75\x2A\x33\x2A\xEB" /// dword_10130BA0 @ sub_100C2440() [ 2023 HLDS ] CS/ CZ
/// "windows" "\xA3\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xFF\x2A\x6A\x2A\xE8\x2A\x2A\x2A\x2A\x83\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA1" /// dword_1013B31C @ sub_100BB790() [ 2023 HLDS ] DOD
/// "windows" "\xA3\x2A\x2A\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x85\x2A\x75\x2A\x33\x2A\xEB\x2A\x8D\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x85\x2A\x74\x2A\x8B\x2A\x2A\x85\x2A\x75" /// dword_100D74A4 @ sub_100985B0() [ 2023 HLDS ] HL
///
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
///
}
}
}
} |
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Help us help you
Environment
Description
The HLDS crashes whenever
cs_set_user_team
is called. No error is produced in the console, and I couldn't find any logs with useful error messages. This behaviour is on the latest snapshot, Meanwhile on the latest stable release, the server crashes upon a player joining the game, which was also reported in #1086 (comment).Problematic Code (or Steps to Reproduce)
Logs
The text was updated successfully, but these errors were encountered: