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My suggestion is a graphql schema just 'cause that's what I've been using recently and it's a really nice schema format.
Convert all the documentation into an actual, real schema file.
Then generate code for them, so that e g the Unity client can create instances of it instead of doing string concatenation.
The text was updated successfully, but these errors were encountered:
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My suggestion is a graphql schema just 'cause that's what I've been using recently and it's a really nice schema format.
Convert all the documentation into an actual, real schema file.
Then generate code for them, so that e g the Unity client can create instances of it instead of doing string concatenation.
The text was updated successfully, but these errors were encountered: