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In order draw in debug modes for specific objects the object should have a debug component that specifies the modes to draw.
v1. just use the frag.glsl debug keys as keys in the component.
The text was updated successfully, but these errors were encountered:
Voxar
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In order draw in debug modes for specific objects the object should have a debug component that specifies the modes to draw.
v1. just use the frag.glsl debug keys as keys in the component.
The text was updated successfully, but these errors were encountered: