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You are amazing #4
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Hi and thank you very much! The main problem to have a mac/iOS version is that I do not have a mac/iPhone 🥲 |
yes @alnitak this is really great stuff! you can get a used iphone for pretty cheap...but then i suppose you would need a mac too. hmm. your link says don't buy me a coffee haha. well, this would be great to bring to other platforms one day |
@alnitak i came across this package which uses shaders and also works on web and ios. i don't know about open gl or any of that stuff, but figured this may shed some light on shaders on ios and web ? https://pub.dev/packages/animated_glitch i have confirmed that both shader and non shader version works on ios and web |
This project is really great. It allows independent implementation of OpenGL in Flutter, eliminating the need to use native Java/Objective-C to handle OpenGL logic. You are amazing! But when will the iOS version be released? Looking forward to it!
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