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Initial touchups for 1.0.4 Nexus release
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module NGPlus.CustomConfig | ||
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import NGPlus.DifficultyConfig.* | ||
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// Mostly purist config, only non-base thing is Q101 start sending you to Misty wheeling you in... | ||
public class UserConfig extends DefaultDifficultyConfig { | ||
public static func GetFastUpgradeChance() -> Float = 0.0; | ||
public static func GetTankUpgradeChance() -> Float = 0.0; | ||
public static func GetRegenUpgradeChance() -> Float = 0.0; | ||
public static func GetOpticalCamoUpgradeChance() -> Float = 0.0; | ||
public static func GetNetrunnerUpgradeChance() -> Float = 0.0; | ||
public static func GetDodgeUpgradeChance() -> Float = 0.0; | ||
public static func GetShouldFastForwardQ101Start() -> Bool = true; | ||
public static func GetShouldEnableRandomEncounters() -> Bool = false; | ||
} |
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# Patches are needed because by default game only allows 20 entities to be spawned with DynamicSpawnSystem | ||
# 60 seems to run fine on 12900K | ||
DynamicSpawnSystem.setup.totalEntitiesLimit: 100 | ||
DynamicSpawnSystem.setup.numberOfDeadBodiesToTriggerImmediateDespawn: 60 |
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Character.NewGamePlus_MaelstromMook_Wrench: | ||
$base: Character.maelstrom_grunt1_melee1_wrench_wa | ||
baseAttitudeGroup: n"hostile" | ||
quest: NPCQuestAffiliation.StreetStory | ||
priority: t"SpawnableObjectPriority.Quest" | ||
reactionPreset: ReactionPresets.Ganger_Aggressive | ||
savable: true | ||
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Character.NewGamePlus_MaelstromMook_Wrench_B: | ||
$base: Character.maelstrom_grunt1_melee1_wrench_ma | ||
baseAttitudeGroup: n"hostile" | ||
quest: NPCQuestAffiliation.StreetStory | ||
priority: t"SpawnableObjectPriority.Quest" | ||
reactionPreset: ReactionPresets.Ganger_Aggressive | ||
savable: true | ||
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Character.NewGamePlus_MaelstromMook_Knife: | ||
$base: Character.maelstrom_grunt1_melee1_knife_ma | ||
baseAttitudeGroup: n"hostile" | ||
quest: NPCQuestAffiliation.StreetStory | ||
priority: t"SpawnableObjectPriority.Quest" | ||
reactionPreset: ReactionPresets.Ganger_Aggressive | ||
savable: true | ||
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Character.NewGamePlus_MaelstromMook_Sword: | ||
$base: Character.maelstrom_grunt2_melee2_hammer_wa | ||
baseAttitudeGroup: n"hostile" | ||
quest: NPCQuestAffiliation.StreetStory | ||
priority: t"SpawnableObjectPriority.Quest" | ||
reactionPreset: ReactionPresets.Ganger_Aggressive | ||
savable: true | ||
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DynamicSpawnSystem.NewGamePlus_MaelstromPunchyMooks: | ||
$type: DynamicVehicleData | ||
vehicleRecord: Vehicle.cs_savable_chevalier_thrax_maelstrom | ||
unitRecordsPool: | ||
- | ||
$type: WeightedCharacter | ||
character: t"Character.NewGamePlus_MaelstromMook_Wrench" | ||
weight: 0.5 | ||
- | ||
$type: WeightedCharacter | ||
character: t"Character.NewGamePlus_MaelstromMook_Wrench_B" | ||
weight: 0.5 | ||
- | ||
$type: WeightedCharacter | ||
character: t"Character.NewGamePlus_MaelstromMook_Knife" | ||
weight: 1.0 | ||
- | ||
$type: WeightedCharacter | ||
character: t"Character.NewGamePlus_MaelstromMook_Sword" | ||
weight: 1.0 |
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# Just a lot of squishy shooty Militech lads, should be fun | ||
Character.NewGamePlus_MilitechMook_SMG: | ||
$base: Character.militech_ranger1_ranged1_saratoga_ma | ||
baseAttitudeGroup: n"hostile" | ||
quest: NPCQuestAffiliation.StreetStory | ||
priority: t"SpawnableObjectPriority.Quest" | ||
reactionPreset: ReactionPresets.Ganger_Aggressive | ||
savable: true | ||
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Character.NewGamePlus_MilitechMook_Pistol: | ||
$base: Character.militech_ranger1_ranged1_lexington_ma | ||
baseAttitudeGroup: n"hostile" | ||
quest: NPCQuestAffiliation.StreetStory | ||
priority: t"SpawnableObjectPriority.Quest" | ||
reactionPreset: ReactionPresets.Ganger_Aggressive | ||
savable: true | ||
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Character.NewGamePlus_MilitechMook_Rifle: | ||
$base: Character.militech_ranger2_ranged2_ajax_ma | ||
baseAttitudeGroup: n"hostile" | ||
quest: NPCQuestAffiliation.StreetStory | ||
priority: t"SpawnableObjectPriority.Quest" | ||
reactionPreset: ReactionPresets.Ganger_Aggressive | ||
archetypeData: | ||
$base: ArchetypeData.GenericRangedT1 | ||
type: | ||
$base: ArchetypeType.GenericRangedT1 | ||
localizedName: "LocKey#22655" | ||
savable: true | ||
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DynamicSpawnSystem.NewGamePlus_MilitechShootyMooks: | ||
$type: DynamicVehicleData | ||
vehicleRecord: Vehicle.v_standard3_chevalier_emperor_militech | ||
unitRecordsPool: | ||
- | ||
$type: WeightedCharacter | ||
character: t"Character.NewGamePlus_MilitechMook_SMG" | ||
weight: 1.0 | ||
- | ||
$type: WeightedCharacter | ||
character: t"Character.NewGamePlus_MilitechMook_Pistol" | ||
weight: 1.0 | ||
- | ||
$type: WeightedCharacter | ||
character: t"Character.NewGamePlus_MilitechMook_Pistol" | ||
weight: 1.0 | ||
- | ||
$type: WeightedCharacter | ||
character: t"Character.NewGamePlus_MilitechMook_Rifle" | ||
weight: 1.0 | ||
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|
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...base/open_world/community/global_phase/open_world_global_commuinity_phase.questphase.json
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.../base/open_world/community/watson/kabuki/phases/wat_kab_lizzies_bar_phase.questphase.json
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...EditorStates/base/open_world/community/watson/kabuki/phases/wat_kab_phase.questphase.json
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wolvenkit/GraphEditorStates/base/quest/additional_game_elements.questphase.29.json
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wolvenkit/GraphEditorStates/base/quest/additional_game_elements.questphase.json
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{"EditorX":-637.300433510827,"EditorY":-544.7956449269318,"EditorZ":1.0630472567230584,"Nodes":[{"NodeID":0,"X":-346.68749999999994,"Y":-49.16666666666647},{"NodeID":17,"X":-109.3333333333333,"Y":-483.8333333333332},{"NodeID":19,"X":-113.99999999999996,"Y":-269.8333333333332},{"NodeID":22,"X":155.68749999999994,"Y":-431.83333333333326},{"NodeID":25,"X":-133.3333333333333,"Y":-376.8333333333332},{"NodeID":26,"X":-71.66666666666663,"Y":31.83333333333341},{"NodeID":29,"X":183.02083333333331,"Y":-523.4999999999999},{"NodeID":30,"X":-95.66666666666652,"Y":372.8333333333334},{"NodeID":31,"X":-95.66666666666663,"Y":211.83333333333343},{"NodeID":32,"X":-103.3333333333333,"Y":-162.8333333333332},{"NodeID":33,"X":-103.3333333333333,"Y":-56.499999999999865},{"NodeID":34,"X":-109.99999999999996,"Y":105.16666666666674},{"NodeID":35,"X":159.68750000000006,"Y":121.83333333333341},{"NodeID":36,"X":-349.02083333333326,"Y":-253.16666666666654}]} |
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...tes/base/quest/main_quests/prologue/q004/lizzies_club/phases/lizzies_q004.questphase.json
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wolvenkit/GraphEditorStates/base/streaming/test/gamedefs/test_nc_city_center.quest.4.json
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...enkit/GraphEditorStates/base/streaming/test/gamedefs/test_nc_city_center_ow.quest.13.json
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{"EditorX":-1338.676283164768,"EditorY":-175.31315090511725,"EditorZ":0.8495788206979552,"Nodes":[{"NodeID":0,"X":-1077.9999999999998,"Y":-31.333333333333314},{"NodeID":1,"X":892.6666666666663,"Y":-31.333333333333435},{"NodeID":2,"X":-659.3333333333335,"Y":-82.66666666666669},{"NodeID":3,"X":-381.33333333333366,"Y":-31.333333333333357},{"NodeID":4,"X":-172.00000000000028,"Y":-53.33333333333338},{"NodeID":5,"X":468.66666666666623,"Y":-31.333333333333414},{"NodeID":6,"X":253.99999999999972,"Y":-46.00000000000007},{"NodeID":7,"X":677.9999999999995,"Y":-46.00000000000009},{"NodeID":8,"X":-868.6666666666666,"Y":-38.66666666666666},{"NodeID":9,"X":44.66666666666636,"Y":-68.00000000000006}]} |
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wolvenkit/GraphEditorStates/base/streaming/test/gamedefs/test_nc_city_center_ow.quest.json
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