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activity schema.xml
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activity schema.xml
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<alps>
<!--TODO: still needs some work, e.g. link objects.-->
<description>
ALPS descriptions of the object types and verbs defined by the
Activity Schema draft. These may be treated as a grab bag of
standardized names for the objects ("event", "comment", "review")
and state transitions ("acknowledge", "dislike", "follow") typically
found in human-facing web applications.
The Activity Streams standard defines the object type "activity" and
the generic "post" event; they can be found in the corresponding
ALPS document.
Object types ("event") can be used either as safe link relations...
<div class="object">
<a class="url" href="http://www.example.com/events/44" rel="event">
Birthday party
</a>
</div>
...or as semantic descriptors:
<div class="event">
Date: <span class="start">July 20, 2014</span>
</div>
Verbs ("acknowledge") are defined as unsafe link relations:
<form action="/g555" method="POST" class="acknowledge">
<input type="Submit" value="Acknowledge receipt of this notice."/>
</form>
All verbs are defined as "unsafe" even though this may not be true
for a particular application. That is, a transition like "share"
might be unsafe or idempotent, depending on the application. [TK we
should make our own value judgements; the Activity Schema explicitly
mentions that "join" is idempotent but omits that kind of language
for other things that are pretty clearly idempotent.]
</description>
<!--BEGIN object types.-->
<element id="alert">
<description>
Any kind of significant notification.
</description>
</element>
<element id="application">
<description>
A software application.
</description>
</element>
<element id="article">
<description>
An article, such as a news article, knowledge base entry or similar
construct.
</description>
</element>
<element id="audio">
<description>
An item of audio content.
</description>
</element>
<element id="badge">
<description>
A badge or award given to an entity.
</description>
</element>
<element id="binary">
<description>
Objects of this type are used to carry arbitrary Base64-encoded
binary data within an Activity Stream object. It is primarily
intended to attach binary data to other types of objects through
the use of the "attachments" property.
</description>
<element id="binary-compression" name="compression">
<description>
An optional token identifying a compression algorithm applied to
the binary data prior to Base64-encoding. Possible algorithms
are "deflate" and "gzip", respectively indicating the use of the
compression mechanisms defined by [RFC1951] and
[RFC1952]. Additional compression algorithms MAY be used but are
not defined by this specification.
</description>
</element>
<element id="binary-data" name="data">
<description>
The URL-Safe Base64-encoded representation of the binary data.
</description>
</element>
<element id="binary-fileURL" name="fileURL" type="safe">
<description>
A link to a resource that serves the binary data as a
representation.
</description>
</element>
<element id="binary-length" name="length">
<description>
The total number of unencoded, uncompressed octets contained
within the "data" field represented as a non-negative integer
value.
</description>
</element>
<element id="binary-md5" name="md5">
<description>
An MD5 checksum calculated over the unencoded, uncompressed
octets contained with the "data" field.
</description>
</element>
<element id="binary-mimeType" name="mimeType">
<description>
The MIME type of the binary data.
</description>
</element>
</element>
<element id="bookmark">
<description>
A pointer to a URL.
</description>
</element>
<element id="collection">
<description>
A generic collection of objects of any type.
</description>
<element id="collection-itemsAfter" name="itemsAfter">
<description>
An [RFC3339] date-time, indicating that the collection contains
only items published or updated after the date and time
specified.
</description>
</element>
<element id="collection-itemsBefore" name="itemsBefore">
<description>
An [RFC3339] date-time, indicating that the collection contains
only items published or updated before the date and time
specified.
</description>
</element>
<element id="collection-itemsPerPage" name="itemsPerPage">
<description>
A non-negative integer specifying the maximum number of objects
that will be present underneath 'links'
</description>
</element>
<element id="collection-items" name="items">
<description>
Designates an ordered list of the items in this collection.
</description>
</element>
<element id="collection-links" name="links">
<description>
A collection of links connecting this collection to other
collections, each containing additional items that can be
considered members of the collection.
Each link should use one of the following IANA-registered link
relations: "first", "least", "prev", "next", "current", "self".
</description>
</element>
<element id="collection-startIndex" name="startIndex">
<description>
A non-negative integer value identifying the relative position
within the collection of the first element contained in the
'items' property. For instance, if there are 20 items that are
considered to be members of a collection, but only the last 10
of those items are serialized within the value of the items
property, the value of startIndex would be 10.
</description>
</element>
</element>
<element id="comment">
<description>
A textual response to another object.
</description>
</element>
<element id="device">
<description>
A device of any type.
</description>
</element>
<element id="event">
<description>
An event that occurs in a certain place during a particular
interval of time.
</description>
<element href="#attendedBy"/>
<element href="#attending"/>
<element href="#endTime"/>
<element href="#invited"/>
<element href="#maybeAttending"/>
<element href="#notAttendedBy"/>
<element href="#notAttending"/>
<element href="#startTime"/>
</element>
<element id="file">
<description>
A document or other file with no additional machine-readable semantics.
</description>
</element>
<element id="game">
<description>
A game or competition of any kind.
</description>
</element>
<element id="group">
<description>
A social networking group.
</description>
</element>
<element id="image">
<description>
A graphical image.
</description>
</element>
<element id="issue">
<description>
Represents a report about a problem or situation that needs to be
resolved. For instance, the issue object can be used to represent
reports detailing software defects, or reports of acceptable use
violations, and so forth.
</description>
<element id="issue-type" name="type" type="safe">
A link to a resource that describes the type of issue.
</element>
</element>
<element id="job">
<description>
A job or job posting.
</description>
</element>
<element id="link">
<description>
A link to another resource.
</description>
<element id="link-hreflang" name="hreflang">
<description>
A Language Tag [RFC4646] that hints at language of the target
resource.
</description>
</element>
<element id="link-title" name="title">
<description>
A human-readable descriptive label for the link.
</description>
</element>
<element id="link-type" name="type">
<description>
A hint that identifies the media type of the linked resource.
</description>
</element>
</element>
<element id="note">
<description>
A short-form text message.
</description>
</element>
<element id="offer">
<description>
An offer of any kind.
</description>
</element>
<element id="organization">
<description>
An organization of any kind.
</description>
</element>
<element id="page">
<description>
Represents an area, typically a web page, that is representative
of, and generally managed by a particular entity. Such areas are
usually dedicated to displaying descriptive information about the
entity and showcasing recent content such as articles, photographs
and videos.
Most social networking applications, for example, provide
individual users with their own dedicated "profile" pages. Several
allow similar types of pages to be created for commercial entities,
organizations or events.
While the specific details of how pages are implemented, their
characteristics and use may vary, the one unifying property is that
they are typically "owned" by a single entity that is represented
by the content provided by the page itself.
</description>
</element>
<element id="person">
<description>
A user account.
</description>
</element>
<element id="place">
<description>
A location on Earth.
</description>
</element>
<element id="process">
<description>
Represents any form of process. For instance, a long-running task
that is started and expected to continue operating for a period of
time.
</description>
</element>
<element id="product">
<description>
A commercial good or service.
</description>
</element>
<element id="question">
<description>
A question or poll.
</description>
</element>
<element id="review">
<description>
A primarily prose-based commentary on another object.
</description>
</element>
<element id="service">
<description>
Something that provides a service to others.
</description>
</element>
<element id="task">
<description>
An activity that has yet to be completed.
</description>
<element id="task-actor" name="actor" appears="MAY">
<description>
The actor that is expected to complete the task.
</description>
</element>
<element id="task-by" name="by" appears="MAY">
<description>
An [RFC3339] timestamp specifying the date and time by which the
task is to be completed.
</description>
</element>
<element id="task-object" name="object" href="http://path/to/activitystreams.xml#object" appears="MAY">
<description>
The object of the task.
</description>
</element>
<element id="prerequisite" cardinality="many" appears="MAY">
<description>
Another task which must be completed before this one.
</description>
</element>
<element id="task-required" name="required" appears="MAY">
<description>
A boolean value indicating whether completion of the task is
considered to be mandatory or not.
</description>
</element>
<element id="supersedes" appears="MAY" cardinality="many">
<description>
A task superceded by this one.
</description>
</element>
<element id="task-verb" name="verb" appears="MAY">
<description>
The verb for this task as defined for the 'verb' property
of an Activity Streams activity.
</description>
</element>
</element>
<element id="video">
<description>
An item of video content.
</description>
</element>
<!--BEGIN verbs.-->
<element id="accept" type="unsafe">
<description>
The act of accepting an object. For instance, a person accepting an
award, or accepting an assignment.
</description>
</element>
<element id="access" type="unsafe">
<description>
The act of accessing the object. For instance, a person accessing a
room, or accessing a file.
</description>
</element>
<element id="acknowledge" type="unsafe">
<description>
Indicates that the actor has acknowledged the object. This
effectively signals that the actor is aware of the object's
existence.
</description>
</element>
<element id="add" type="unsafe">
<description>
Indicates that the actor has added the object to the target. For
instance, adding a photo to an album.
</description>
</element>
<element id="agree" type="unsafe">
<description>
Indicates that the actor agrees with the object. For example, a
person agreeing with an argument, or expressing agreement with a
particular issue.
</description>
</element>
<element id="append" type="unsafe">
<description>
Indicates that the actor has appended the object to the target. For
instance, a person appending a new record to a database.
</description>
</element>
<element id="approve" type="unsafe">
<description>
Indicates that the actor has approved the object. For instance, a
manager might approve a travel request.
</description>
</element>
<element id="archive" type="unsafe">
<description>
Indicates that the actor has archived the object.
</description>
</element>
<element id="assign" type="unsafe">
<description>
Indicates that the actor has assigned the object to the target.
</description>
</element>
<element id="at" type="unsafe">
<description>
Indicates that the actor is currently located at the object. For
instance, a person being at a specific physical location.
</description>
</element>
<element id="attach" type="unsafe">
<description>
Indicates that the actor has attached the object to the target. For
instance, a person attaching a file to a wiki page or an email.
</description>
</element>
<element id="attend" type="unsafe">
<description>
Indicates that the actor has attended the object. For instance, a
person attending a meeting.
</description>
</element>
<element id="author" type="unsafe">
<description>
Indicates that the actor has authored the object. Note that this is
a more specific form of the verb "create".
</description>
</element>
<element id="authorize" type="unsafe">
<description>
Indicates that the actor has authorized the object. If a target is
specified, it means that the authorization is specifically in
regards to the target.
For instance, a service can authorize a person to access a given
application; in which case the actor is the service, the object is
the person, and the target is the application.
In contrast, a person can authorize a request; in which case the
actor is the person and the object is the request and there might
be no explicit target.
</description>
</element>
<element id="borrow" type="unsafe">
<description>
Indicates that the actor has borrowed the object. If a target is
specified, it identifies the entity from which the object was
borrowed. For instance, if a person borrows a book from a library,
the person is the actor, the book is the object and the library is
the target.
</description>
</element>
<element id="build" type="unsafe">
<description>
Indicates that the actor has built the object. For example, if a
person builds a model or compiles code.
</description>
</element>
<element id="cancel" type="unsafe">
<description>
Indicates that the actor has canceled the object. For instance,
canceling a calendar event.
</description>
</element>
<element id="checkin" type="unsafe">
<description>
Indicates that the actor has checked-in to the object. For
instance, a person checking-in to a Place.
</description>
</element>
<element id="close" type="unsafe">
<description>
Indicates that the actor has closed the object. For instance, the
object could represent a ticket being tracked in an issue
management system.
</description>
</element>
<element id="complete" type="unsafe">
<description>
Indicates that the actor has completed the object.
</description>
</element>
<element id="confirm" type="unsafe">
<description>
Indicates that the actor has confirmed or agrees with the
object. For instance, a software developer might confirm an issue
reported against a product.
</description>
</element>
<element id="consume" type="unsafe">
<description>
Indicates that the actor has consumed the object. The specific
meaning is dependent largely on the object's type. For instance,
an actor may "consume" an audio object, indicating that the actor
has listened to it; or an actor may "consume" a book, indicating
that the book has been read.
As such, the "consume" verb is a more generic form of other more
specific verbs such as "read" and "play".
</description>
</element>
<element id="create" type="unsafe">
<description>
Indicates that the actor has created the object.
</description>
</element>
<element id="delete" type="unsafe">
<description>
Indicates that the actor has deleted the object. This implies, but
does not require, the permanent destruction of the object.
</description>
</element>
<element id="deliver" type="unsafe">
<description>
Indicates that the actor has delivered the object. For example,
delivering a package.
</description>
</element>
<element id="deny" type="unsafe">
<description>
Indicates that the actor has denied the object. For example, a
manager may deny a travel request.
</description>
</element>
<element id="disagree" type="unsafe">
<description>
Indicates that the actor disagrees with the object.
</description>
</element>
<element id="dislike" type="unsafe">
<description>
Indicates that the actor dislikes the object. Note that the
"dislike" verb is distinct from the "unlike" verb which assumes
that the object had been previously "liked".
</description>
</element>
<element id="experience" type="unsafe">
<description>
Indicates that the actor has experienced the object in some
manner. Note that, depending on the specific object types used for
both the actor and object, the meaning of this verb can overlap
that of the "consume" and "play" verbs. For instance, a person
might "experience" a movie; or "play" the movie; or "consume" the
movie. The "experience" verb can be considered a more generic form
of other more specific verbs as "consume", "play", "watch",
"listen", and "read"
</description>
</element>
<element id="favorite" type="unsafe">
<description>
Indicates that the actor marked the object as an item of special
interest.
</description>
</element>
<element id="find" type="unsafe">
<description>
Indicates that the actor has found the object.
</description>
</element>
<element id="flag-as-inappropriate" type="unsafe">
<description>
Indicates that the actor has flagged the object as being
inappropriate for some reason. When using this verb, the "context"
property can be used to provide additional detail about why the
object has been flagged.
</description>
</element>
<element id="follow" type="unsafe">
<description>
Indicates that the actor began following the activity of the
object. In most cases, the object will be a Person, but it can
potentially be of any type that can sensibly generate
activity. Processors MAY ignore (silently drop) successive
identical "follow" activities.
</description>
</element>
<element id="give" type="unsafe">
<description>
Indicates that the actor is giving an object to the
target. Examples include one person giving a badge object to
another person. The object identifies the object being given. The
target identifies the receiver.
</description>
</element>
<element id="host" type="unsafe">
<description>
Indicates that the actor is hosting the object. As in hosting an
event, or hosting a service.
</description>
</element>
<element id="ignore" type="unsafe">
<description>
Indicates that the actor has ignored the object. For instance, this
verb may be used when an actor has ignored a friend request, in
which case the object may be the request-friend activity.
</description>
</element>
<element id="insert" type="unsafe">
<description>
Indicates that the actor has inserted the object into the target.
</description>
</element>
<element id="install" type="unsafe">
<description>
Indicates that the actor has installed the object, as in installing
an application.
</description>
</element>
<element id="interact" type="unsafe">
<description>
Indicates that the actor has interacted with the object. For
instance, when one person interacts with another.
</description>
</element>
<element id="invite" type="unsafe">
<description>
Indicates that the actor has invited the object, typically a
person, to join or participate in the object described by the
target. The target could, for instance, be an event, group or a
service.
</description>
</element>
<element id="join" type="unsafe">
<description>
Indicates that the actor has become a member of the object.
</description>
</element>
<element id="leave" type="unsafe">
<description>
Indicates that the actor has left the object. For instance a Person
leaving a Group or checking-out of a Place.
</description>
</element>
<element id="like" type="unsafe">
<description>
Indicates that the actor marked the object as an item of special
interest. The "like" verb is considered to be an alias of
"favorite". The two verb are semantically identical.
</description>
</element>
<element id="listen" type="unsafe">
<description>
Indicates that the actor has listened to the object. This is
typically only applicable for objects representing audio content,
such as music, an audio-book, or a radio broadcast. The "listen"
verb is a more specific form of the "consume", "experience" and
"play" verbs.
</description>
</element>
<element id="lose" type="unsafe">
<description>
Indicates that the actor has lost the object. For instance, if a
person loses a game.
</description>
</element>
<element id="make-friend" type="unsafe">
<description>
Indicates the creation of a friendship that is reciprocated by the
object. Since this verb implies an activity on the part of its
object, processors MUST NOT accept activities with this verb unless
they are able to verify through some external means that there is
in fact a reciprocated connection. For example, a processor may
have received a guarantee from a particular publisher that the
publisher will only use this Verb in cases where a reciprocal
relationship exists.
</description>
</element>
<element id="open" type="unsafe">
<description>
Indicates that the actor has opened the object. For instance, the
object could represent a ticket being tracked in an issue
management system.
</description>
</element>
<element id="play" type="unsafe">
<description>
Indicates that the actor spent some time enjoying the object. For
example, if the object is a video this indicates that the subject
watched all or part of the video.
</description>
</element>
<element id="present" type="unsafe">
<description>
Indicates that the actor has presented the object. For instance,
when a person gives a presentation at a conference.
</description>
</element>
<element id="purchase" type="unsafe">
<description>
Indicates that the actor has purchased the object. If a target is
specified, in indicates the entity from which the object was
purchased.
</description>
</element>
<element id="qualify" type="unsafe">
<description>
Indicates that the actor has qualified for the object. If a target
is specified, it indicates the context within which the
qualification applies.
</description>
</element>
<element id="read" type="unsafe">
<description>
Indicates that the actor read the object. This is typically only
applicable for objects representing printed or written content,
such as a book, a message or a comment. The "read" verb is a more
specific form of the "consume", "experience" and "play" verbs.
</description>
</element>
<element id="receive" type="unsafe">
<description>
Indicates that the actor is receiving an object. Examples include a
person receiving a badge object. The object identifies the object
being received.
</description>
</element>
<element id="reject" type="unsafe">
<description>
Indicates that the actor has rejected the object.
</description>
</element>
<element id="remove" type="unsafe">
<description>
Indicates that the actor has removed the object from the target.
</description>
</element>
<element id="remove-friend" type="unsafe">
<description>
Indicates that the actor has removed the object from the collection
of friends.
</description>
</element>
<element id="replace" type="unsafe">
<description>
Indicates that the actor has replaced the target with the object.
</description>
</element>
<element id="request" type="unsafe">
<description>
Indicates that the actor has requested the object. If a target is
specified, it indicates the entity from which the object is being
requested.
</description>
</element>
<element id="request-friend" type="unsafe">
<description>
Indicates the creation of a friendship that has not yet been
reciprocated by the object.
</description>
</element>
<element id="resolve" type="unsafe">
<description>
Indicates that the actor has resolved the object. For instance, the
object could represent a ticket being tracked in an issue
management system.
</description>
</element>
<element id="retract" type="unsafe">
<description>
Indicates that the actor has retracted the object. For instance, if
an actor wishes to retract a previously published activity, the
object would be the previously published activity that is being
retracted.
</description>
</element>
<element id="return" type="unsafe">
<description>
Indicates that the actor has returned the object. If a target is
specified, it indicates the entity to which the object was
returned.
</description>
</element>
<element id="rsvp-maybe" type="unsafe">
<description>
The "possible RSVP" verb indicates that the actor has made a
possible RSVP for the object. This specification only defines the
meaning of this verb when its object is an event, though
implementors SHOULD be prepared to handle other object types as
meaning MAY be provided by extension specifications. The use of
this verb is only appropriate when the RSVP was created by an
explicit action by the actor. It is not appropriate to use this
verb when a user has been added as an attendee by an event
organiser or administrator.
</description>
</element>
<element id="rsvp-no" type="unsafe">
<description>
The "negative RSVP" verb indicates that the actor has made a
negative RSVP for the object. This specification only defines the
meaning of this verb when its object is an event, though
implementors SHOULD be prepared to handle other object types as
meaning MAY be provided by extension specifications. The use of
this verb is only appropriate when the RSVP was created by an
explicit action by the actor. It is not appropriate to use this
verb when a user has been added as an attendee by an event
organiser or administrator.
</description>
</element>
<element id="rsvp-yes" type="unsafe">
<description>
The "positive RSVP" verb indicates that the actor has made a
positive RSVP for an object. This specification only defines the
meaning of this verb when its object is an event, though
implementors SHOULD be prepared to handle other object types as
meaning MAY be provided by extension specifications. The use of
this verb is only appropriate when the RSVP was created by an
explicit action by the actor. It is not appropriate to use this
verb when a user has been added as an attendee by an event
organiser or administrator.
</description>
</element>
<element id="satisfy" type="unsafe">
<description>
Indicates that the actor has satisfied the object. If a target is
specified, it indicate the context within which the object was
satisfied. For instance, if a person satisfies the requirements for
a particular challenge, the person is the actor; the requirement is
the object; and the challenge is the target.
</description>
</element>
<element id="save" type="unsafe">
<description>
Indicates that the actor has called out the object as being of
interest primarily to him- or herself. Though this action MAY be
shared publicly, the implication is that the object has been saved
primarily for the actor's own benefit rather than to show it to
others as would be indicated by the "share" verb.
</description>
</element>
<element id="schedule" type="unsafe">
<description>
Indicates that the actor has scheduled the object. For instance,
scheduling a meeting.
</description>
</element>
<element id="search" type="unsafe">
<description>
Indicates that the actor is or has searched for the object. If a
target is specified, it indicates the context within which the
search is or has been conducted.
</description>
</element>
<element id="sell" type="unsafe">
<description>
Indicates that the actor has sold the object. If a target is
specified, it indicates the entity to which the object was sold.
</description>