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.gitignore
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# FPC, Lazarus stuff
*.compiled
*.rsj
*.rst
*.o
*.or
*.ppu
*.a
*.lps
*.lrs
*.dbg
*.res
lib/
# Delphi stuff
*.dproj.local
*.identcache
*.stat
*.dcu
# Other backups
*.blend1
*.blend2
*~
backup
# Other unwanted
*.apk
*.log
*.exe
*.dll
*.pro.user
.DS_Store
xcuserdata
!xcshareddata
/bin/
/tools/castle-editor/Castle Game Engine.app/
# cge build tool stuff
castle-engine-output
# Already included by *.res above
#automatic-windows-resources.res
#castle-auto-generated-resources.res
# fpmake stuff
castle-game-engine-*.fpm
/fpmake
/units/
# alphabetic list of specific subdirs (and files inside)
/doc/man/man1/*.1
/doc/pasdoc/cache/
/doc/pasdoc/html/
/doc/pasdoc/latex/
/doc/reference/
/examples/3d_rendering_processing/animate_3d_model_by_code
/examples/3d_rendering_processing/animate_3d_model_by_code_2
/examples/3d_rendering_processing/anisotropic_filtering/anisotropic_filtering
/examples/3d_rendering_processing/build_3d_object_by_code
/examples/3d_rendering_processing/build_3d_tunnel
/examples/3d_rendering_processing/call_pascal_code_from_3d_model_script
/examples/3d_rendering_processing/cars_demo
/examples/3d_rendering_processing/collisions/collisions
/examples/3d_rendering_processing/combine_multiple_x3d_into_one
/examples/3d_rendering_processing/custom_3d_object
/examples/3d_rendering_processing/custom_input_shortcuts_saved_to_config
/examples/3d_rendering_processing/detect_scene_hit/detect_scene_hit
/examples/3d_rendering_processing/display_box_custom_shaders
/examples/3d_rendering_processing/fog_culling
/examples/3d_rendering_processing/gl_primitive_performance
/examples/3d_rendering_processing/listen_on_x3d_events
/examples/3d_rendering_processing/multiple_viewports
/examples/3d_rendering_processing/placeholder_names
/examples/3d_rendering_processing/render_3d_to_image
/examples/3d_rendering_processing/render_3d_to_texture_and_use_as_quad
/examples/3d_rendering_processing/shader_effects/shader-effects
/examples/3d_rendering_processing/show_bounding_rect_in_2d
/examples/3d_rendering_processing/switch_projection
/examples/3d_rendering_processing/tools/castle_anim_frames_to_interpolators
/examples/3d_rendering_processing/tools/gen_light_map
/examples/3d_rendering_processing/transform_feedback
/examples/3d_rendering_processing/transform_scenes_demos
/examples/3d_rendering_processing/transform_speed_test/transform_speed_test
/examples/3d_rendering_processing/triangulate_demo
/examples/3d_rendering_processing/view_3d_model_advanced
/examples/3d_rendering_processing/view_3d_model_basic
/examples/advanced_editor/advanced_editor
/examples/animations/expose_transformations_to_animate_children/expose_transformations_demo
/examples/animations/play_animation/play_animation
/examples/animations/resource_animations/resource_animations
/examples/animations/simultaneous_animations_one_scene/simultaneous_animations_one_scene
/examples/audio/audio_player/audio_player
/examples/audio/doppler_demo/doppler_demo
/examples/audio/game_3d_sound/game_3d_sound
/examples/audio/internal/fmod_api_test/fmod_api_test
/examples/audio/play_sounds/play_sounds
/examples/audio/simplest_play_sound/simplest_play_sound
/examples/audio/test_sound_source_allocator
/examples/audio/test_sound_source_allocator/*.obj
/examples/castlescript/castle_calculator/castle_calculator
/examples/castlescript/image_make_by_script/image_make_by_script
/examples/component_gallery/cge-component-gallery
/examples/creature_behaviors/creature_behaviors
/examples/curves/simplest_curve_read
/examples/fixed_camera_game/rift
/examples/fonts/font_draw_over_image/font_draw_over_image
/examples/fonts/font_draw_over_image/font_draw_over_image_output.png
/examples/fonts/text_tests/text_tests
/examples/fonts/html_text/html_text
/examples/fonts/test_local_characters/test_local_characters
/examples/fonts/texture-font-to-pascal
/examples/fps_game/fps_game
/examples/headlight_test/headlight_test
/examples/images_videos/background_tiling
/examples/images_videos/dds_decompose
/examples/images_videos/draw_images_on_gpu
/examples/images_videos/drawing_modes_test
/examples/images_videos/fft/fft_tests
/examples/images_videos/gaussian_write
/examples/images_videos/image_compare
/examples/images_videos/image_convert
/examples/images_videos/image_identify
/examples/images_videos/image_paint
/examples/images_videos/image_render_custom_shader
/examples/images_videos/simple_video_editor
/examples/images_videos/test_castleimage_draw3x3
/examples/isometric_game/isometric_game
/examples/joystick/joystick_demo
/examples/lazarus/load_model_and_camera_manually/lib/
/examples/lazarus/load_model_and_camera_manually/load_model_and_camera_manually
/examples/lazarus/model_3d_viewer/model_3d_viewer
/examples/lazarus/model_3d_with_2d_controls/model_3d_with_2d_controls
/examples/lazarus/two_controls/lib/
/examples/lazarus/two_controls/two_controls
/examples/lazarus/two_controls/two_controls.lps
/examples/library/lazarus_library_tester/cge_dynlib_tester
/examples/localization/deprecated_custom/castle_localization
/examples/localization/gettext/localization_test
/examples/localization/gettext/po_files/generator/po_generator
/examples/mobile/achievements/dragon_spine_demo
/examples/mobile/activity_recognition/activity_recognition
/examples/mobile/drawing_toy/drawing_toy
/examples/mobile/simple_3d_demo/simple_3d_demo
/examples/mobile/test_bump_mapping/test_bump_mapping
/examples/network/asynchronous_download/asynchronous_download
/examples/network/castle_download/castle_download
/examples/network/custom_url_handler/read_game_data_from_zip
/examples/network/remote_logging/remote_logging
/examples/network/tcp_connection/client/client
/examples/network/tcp_connection/server/server
/examples/physics/physics_2d_collisions/physics_2d_collisions
/examples/physics/physics_2d_game_sopwith/physics_2d_game_sopwith
/examples/physics/physics_3d_demo/physics_3d_demo
/examples/platformer/platformer
/examples/plugin/cge_3d_viewer/cge_3d_viewer
/examples/plugin/cge_3d_viewer/npcge_3d_viewer.linux-i386.so
/examples/portable_game_skeleton/my_fantastic_game
/examples/random_generator/globalrandom/globalrandom
/examples/random_generator/graphics_random_test/graphics_random_test
/examples/random_generator/random_speed_test/random_speed_test
/examples/random_generator/random_threads_test/random_threads_test
/examples/random_generator/testhash/testhash
/examples/research_special_rendering_methods/dynamic_ambient_occlusion/dynamic_ambient_occlusion
/examples/research_special_rendering_methods/new_renderer_skeleton/new_renderer_skeleton
/examples/research_special_rendering_methods/plane_mirror_and_shadow/plane_mirror_and_shadow
/examples/research_special_rendering_methods/radiance_transfer/precompute_radiance_transfer
/examples/research_special_rendering_methods/radiance_transfer/radiance_transfer
/examples/research_special_rendering_methods/radiance_transfer/show_sh
/examples/research_special_rendering_methods/shadow_fields/precompute_shadow_field
/examples/research_special_rendering_methods/shadow_fields/shadow_fields
/examples/screen_effects_demo/screen_effects_demo
/examples/short_api_samples/metadata/metadata_use
/examples/short_api_samples/save_screen_rgba/save_screen_rgba
/examples/short_api_samples/transform_save_load/aaa.castle-transform
/examples/short_api_samples/transform_save_load/transform_save_load
/examples/short_api_samples/xml_utils/bookmarks_xml_demo
/examples/simple_command_line_utilities/dircleaner
/examples/simple_command_line_utilities/stringoper
/examples/space_filling_curve/draw_space_filling_curve
/examples/sprite_sheets/sprite_sheets_demo/sprite_sheets_demo
/examples/terrain/terrain
/examples/test_local_filename_chars/test_local_filename_chars
/examples/third_person_camera/third_person_camera
/examples/tiled/map_viewer/map_viewer
/examples/tiled/strategy_game_demo/strategy_game_demo
/examples/user_interface/state_events/state_events
/examples/user_interface/test_all_state_events/test_all_state_events
/examples/user_interface/dragging_test/dragging_test
/examples/user_interface/edit_test/edit_test
/examples/user_interface/show_various_ui_controls/show_various_ui_controls
/examples/user_interface/timer_test/timer_test
/examples/user_interface/zombie_fighter/zombie_fighter
/examples/user_interface/zombie_fighter_alternative_short_lived_states/zombie_fighter
/examples/visualize_triangulation/visualize_triangulation
/examples/window/multi_window/multi_window
/examples/window/window_menu/window_menu
/packages/alternative_castle_window_based_on_lcl.pas
/packages/castle_base.pas
/packages/castle_components.pas
/packages/castle_indy.pas
/packages/castle_window.pas
/packages/lib/
/src/library/build-*
/src/library/ios-output/
/src/library/libcastleengine.dylib
/src/library/libcastleengine.so
/tests/test_castle_game_engine
/tools/build-tool/castle-engine
/tools/build-tool/data/android/integrated-services/chartboost/app/libs/*.jar
/tools/build-tool/data/android/integrated-services/game_analytics/app/libs/*.jar
/tools/build-tool/data/android/integrated-services/giftiz/app/libs/
/tools/build-tool/data/android/integrated-services/giftiz/app/src/main/res/
/tools/build-tool/data/android/integrated-services/heyzap/app/libs/*.aar
/tools/build-tool/data/android/integrated-services/heyzap/app/libs/*.jar
/tools/build-tool/data/android/integrated-services/startapp/app/libs/*.jar
/tools/build-tool/data/ios/services/game_analytics/cge_project_name/game_analytics/GameAnalytics.h
/tools/build-tool/data/ios/services/game_analytics/cge_project_name/game_analytics/libGameAnalytics.a
/tools/build-tool/tests/test_cge_build_tool
/tools/castle-curves/castle-curves
/tools/castle-engine
/tools/image-to-pascal/image-to-pascal
/tools/internal/check_lazarus_packages/check_lazarus_packages
/tools/internal/generate-persistent-vectors/generate-persistent-vectors
/tools/internal/teapot-to-pascal/teapot-to-pascal
/tools/internal/x3d-nodes-to-pascal/x3d-nodes-to-pascal
/tools/sprite-sheet-to-x3d/sprite-sheet-to-x3d
/tools/texture-font-to-pascal/texture-font-to-pascal
/tools/to-data-uri/to-data-uri