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Description
Hi,
I have read your tutorial so I decided to check the full sample code, also to port it to tvOS (but I get the same exact issues in iOS). I have run many tests, also trying to fix it myself (fat chance!) and when fast scrolling in a way or another something goes wrong. Either few images do not get loaded at all or they may take even 10 seconds to show.
I have put some extra logging and it seems like the old operations get executed even if the current cell is much far away. (I mean, something like #311 and following are loading, with many other is the middle, while #663 is showing) That would increase the time to load, I suppose. Then there is the issue of some avatars not showing at all, but they show later scrolling aways and then back.
Then I noticed that just after launch the first page gets loaded twice. But if I define the page size as the number of visible elements:
userViewModelController.retrieveUsers(pageSize: collectionView.visibleCells.count)
where in retrieveUsers() I added the parameter "pageSize" it seems to be fixed.
Last but not least... Any idea why I get this warning? It spams everywhere!
2018-08-06 11:28:15.665341+0200 CollectionView-tvOS[976:181832] prepareGeometry:1604: *** kCGColorSpaceModelRGB: bad numberOfChannels '3' for alphaInfo 'kCGImageAlphaNoneSkipFirst'
2018-08-06 11:28:15.670490+0200 CollectionView-tvOS[976:179840] prepareGeometry:1604: *** kCGColorSpaceModelRGB: bad numberOfChannels '3' for alphaInfo 'kCGImageAlphaNoneSkipFirst'
Actually i see that a big slowdown is caused by those messages, so they may be the root of the problem. I know it is just a tutorial, but it would help me greatly to understand why sometime it goes banana. Thanks!
PS: I forgot to mention that I am using Xcode 10 beta, iOS 12 beta and tvOS beta. Although with other programs I made using collection views the last issue doesn't present itself. Still if it works just fine for you it might be something with my environment.